Pinball Arcade ($0.99) is like a digital museum of real-life pinball machines that’s been kicking around on various platforms, including iOS, for a few years now. It’s had a staggering number of pinball machines added to it over the years, some that are high-profile, big-name IPs and some more obscure stuff. The holy grail of these real-life pinball machines is The Addams Family Pinball which was created and release in the early ’90s to coincide with the Addams Family movie.
Fans have been begging for The Addams Family Pinball in Pinball Arcade for a long time, but dealing with licensed properties can be tricky. Last September, Pinball Arcade developer FarSight Studios took to Kickstarter to ask the fans directly for the funds they would need to obtain the rights to publish The Addams Family Pinball inside of Pinball Arcade. The Kickstarter campaign was successful, raising over $100,000, and today the fruit of all that effort has arrived as The Addams Family Pinball has just been added to Pinball Arcade on iOS via its latest update.
The update literally just hit, so we haven’t really taken the new table for a spin just yet, but we’ve got our own crack reviewer Shaun Musgrave on the case. He’s personally requested to review The Addams Family Pinball, saying “that one’s really special to me," so I think you’re in for a treat if you enjoy Shaun’s work. So keep an eye out for a review soon, and in the meantime check out the forum thread for some discussion and download the new Pinball Arcade update to take The Addams Family Pinball for a test drive yourself.

This game is amazing as is the first one I recommend everyone buy this, it's level based and it gets really tough on the harder difficulties, a lot of thought went into the upgrade systems and the design of this game this is a complete steal for a dollar
First part was boring in my opinion. Is the second part dramatically "better"? And when it's better, what is better?
Inferno+ was great in my opinion. It started off a bit gently and then ramped off into frantic insanity. What did you find "boring"?
Lack of variety is the problem of Inferno+. Level 6 feels like level 3, 14 or 19 (maybe in another color).
I kind of disagree. The visuals don't change up much, but the levels have different layouts, different enemies, and the upgrade system means that you have more options for approaching situations as the game progresses. You *could* keep using the same tactics over and over, at least until the difficulty got high enough to force you to mix it up.
In Inferno+, the main game felt almost like a tutorial for New Game+, which was more of the same, but hard as nails; that was the real draw for me. Inferno 2's New Game+ is apparently like that, but 2-4 levels out of each set of ten have special randomized rules or challenges. That might help with the variety?
It's funny but I guess obvious: now that I own an MFi controller I just buy whatever supports it when I find out. Can't wait to try this out.
Is what it is. Not very exciting at all. Have owned and played all of them. Fun for 15 min.