With a week to go before the month is over, we’re just now finally seeing some major iOS game releases after seemingly every developer fired off everything they had in to the 2010 holiday season. Tonight’s treasures are Dead Space for the iPhone and iPod touch as well as Dead Space for iPad. Dead Space is currently available in New Zealand, and will be appearing in various international App Stores throughout the day until it finally shows up in the US at 11:00 PM EST.
We’ll have our full review up later today, but for our friends abroad I’ll offer some brief impressions- The graphics and sound of Dead Space are incredible, and really nail the look and feel of the series. This is a game you’ll want to play in the dark with headphones. I’ve found myself preferring the game on the iPad, as your thumbs obscure a little too much of the screen on the iPhone. (It’s still a ton of fun on smaller devices, don’t worry.) There isn’t any kind of aim assist or control customization which makes combat feel clunky and more difficult than it should be, which can be irritating in a game with limited ammo where every shot counts.
We have other minor criticisms which we’ll get in to in our full review later today, but even with the few issues Dead Space has, this isn’t a game you should miss. With around 6 hours (in our playthrough) of playtime, Dead Space provides an experience that fits perfectly in line with its console counterparts. We just wish they titled the game something differently, as it comes loaded with its own unique story line and will likely be a part in any discussion of Dead Space lore… Things are going to get confusing with Dead Space (for consoles) and Dead Space (for iOS) sharing the same name and being completely different games.
Stay tuned, and in the meantime swing by the Dead Space and Dead Space HD threads in our forums for more initial impressions from international forum members who have already purchased the game in their App Store.
International App Store Links