Earlier this month we posted about Gamevil’s next sports RPG, Soccer Superstars. Much like Baseball Superstars 2010 [$4.99 / Free], Soccer Superstars comes packed with the same fantastic anime-styled sprites, multiple game modes, and best of all, the ability to train up your own super players which adds an insane amount of depth to the game.
The controls in Soccer Superstars work quite well, what Gamevil did with the controls that I particularly enjoyed was the way you didn’t always have to have your finger on the virtual joystick. Instead, you only need to move the joystick in the direction you want your player to move, and they just keep on running. Holding a direction causes your currently selected player to dash momentarily. A the series of on-screen buttons work exactly how you would expect them to if you’ve ever played any soccer video game.
In the games I’ve played, the AI seemed competent enough to provide a decent challenge and overall Soccer Superstars has an arcade sports feel to it, focusing more on fun than any kind of realistic simulation. Of course, realistic simulation goes right out the door as soon as you get involved in training up your super players as they’re all capable of different super moves. My favorite one turns the soccer ball in to a giant fireball and sends it careening towards the goal.
If you’re the kind of person who can get entirely too sucked in to any game where you’re filling experience bars, much like Baseball Superstars, Soccer Superstars will likely suck you in in the worst way. Just like how I’d grind through baseball games for the next player upgrade, I’ve found myself playing game after game of soccer to improve my super players.
Soccer Superstars should be hitting the App Store very soon, and when it does, we’ll be taking a much closer look at the game.