One of the greatest things about the App Store is the accessibility for indie developers, and as such, the iPhone is the target platform for an amazing amount of risky or artsy games that would likely never see the light of day on regular consoles. Sure, obscure indie games always had a home on the PC, but the visibility offered by the App Store has allowed these same developers to reach a remarkably wide audience.
Kometen [$2.99] is yet another example of an indie game that’s hard to really define as a “game", and instead, is more of an interactive experience with fantastic art and music wrapped around a vaguely game-like wrapper.
In Kometen, all you do is play as a comet and explore the galaxy. You can’t lose, you can’t die. You navigate about by tapping on various planets to orbit them. Some planets have space junk also orbiting that you can munch up to briefly speed up. That’s really all there is to it.
The game is the brain child of Erik Svedäng, the creator of the PC game Blueberry Garden, which won the Independent Games Festival Grand Prize 2009 and Niklas Åkerblad, a painter and art director of indie XBOX games. Reactions to the game on our forum have been mixed, with some loving the abstract nature of the game while others are looking for more from the gameplay side of things.
We think Kometen is an artsy game that does a great job of embodying the indie spirit of the App Store. With simple goals, remarkable art, and perfectly paired music, Kometen is a really cool experience that seems to elicit the same kind of feelings as Zen Bound and other games that hinge more on atmosphere and mood than high scores and boss fights.
It’s hard to give the game a strong recommendation because at the end of the day, it isn’t much of a game, but if the creativity that went in to the above trailer at all piqued your interest, give Kometen a try.