Ngmoco has just posted a Rolando 2: Quest for the Golden Orchid trailer video on the studio’s Rolando 2 website.
The trailer video reveals that the game, created by ngmoco and HandCircus, features very clean “2.5D" gameplay with an impressive perspective shifting mechanic that flows along with the motion, as can be seen in the latter portion of the trailer. As Matt from ngmoco had hinted in our forums, Rolando 2 has a rather new look, indeed.
The studio provides the following details.
With dozens of levels and four unique worlds, Rolando 2: Quest for the Golden Orchid builds upon the success of the original with an epic new quest filled with action and surprise behind every touch. In Rolando 2: Quest for the Golden Orchid players will face innovative physics-based puzzles, a host of new enemies and an exciting new world with a fresh new look. Available in Summer 2009, Rolando 2: Quest for the Golden Orchid features an innovative non-linear story design where player choice determines how the tale unfolds. Rolando 2: Quest for the Golden Orchid has been exclusively created for the iPhone™ and iPod touch by Simon Oliver’s micro-studio Hand Circus.
Stay tuned for more details on Rolando 2 as we get them.
To promote the game, ngmoco is submitting new levels and updates to the original Rolando [App Store] and Rolando Lite [App Store] titles each week until Rolando 2 launches.
Rolando 2: Quest for the Golden Orchid is due for release in “Summer 2009."