Thanks, I think the game is about right for difficulty and the cash flow feels fair too. Also I definitely do want to and like to play this game! It’s so fun and the addition of strategy makes it that much better!
Ok, glad to hear that. I just know Apple has been very touchy with games lately. Like one game is rated M on iOS but rated teen on Android, Xbox, and computers.
Yes, they can be a little twitchy; but it really comes down to who is reviewing on the day. As always, we'll take their and others feedback. We aren't aiming for a 17+ rating - I'm more worried about when your squad gets eaten by something horrible
Yeah, might be a bit worse than a little swear word. But hey, it needs some form of violence! It is a ww1 game after all
This looks super promising! I would love to be of help during the closed beta. Heavy mobile FPS background. The link isn’t working for me but will keep my eye out.
Dear devs, please fix the link. It’s been infected with a zombie virus and doesn’t work) In any case, here is my mail if you need more testers - [email protected] Will be glad to help.
Hi, I got the link and seems to work ok, only had a short play but the game looks fantastic, plays well and I enjoy the “squad” control aspect of the game, looking forward to seeing how it develops One request, I see it’s online only so I assume it is planned to be Free to Play? Would you consider adding a pay option to unlock the game to an offline, premium experience?
I don’t think such an iap is even possible. Probably there will be some sort of single player mode, not sure (still haven’t got the invite, despite signing up as soon as this thread was created with the link). I think the “online only” is for “anticheat” measures. But I do hope the game won’t be 90% multi/10% single player based.
Single player is fine with me, the game doesn’t load at all without an internet connection which is the main issue as it means anytime you’re not online can’t play
Hi Stelph - thanks for the kind words. At the moment we are testing online for analytics. Please remember, 'always online' isn't always a bad thing. We can do live gameplay and economy balancing. It may be we have an offline option, which will be at the players discretion. I understand your concerns about free-to-play, but we are aiming for a fair and ethical balance towards monetization. We want you to have fun with the game without hard pay-walls appearing etc. We really don't agree with nickle and diming the crap out of our players. That said, we also have to make enough money to survive and provide further updates. And we have big plans...