This week's Zombox update: - more craftable items! Pipe bombs, molotovs, crossbows with explosive and flammable projectiles, and more! Here's a .gif showing the molotov in action. Here's a .gif showing the fire bow in action. Here's a .gif showing the pipe bomb in action. Here's a .gif showing the boom bow in action. - now you can barricade doorways! Barricading a door gives it some extra HP, which makes it harder for zombies to knock it down. Here's a .gif showing the player barricading some doors. - a new food system requires the player to eat at regular intervals, to prevent starvation. Here's what the food notification icon looks like (top right corner):
Just curious, I couldn't really tell from the gif but does the pipe bomb attract zombies like in Left for Dead?
Thanks for your comments, fellas! The default pipe bombs do not attract zombies, however, I might make another craftable pipe bomb that does. Zombies are attracted to the smell of flesh, right? So maybe I'll make a pipe bomb made of pipe + lighter + gunpowder + steak, called the "steak bomb". Basically it'll be an explosive piece of meat...if you throw it, zombies will chase after it and then ---- BOOM! How does that sound?
That sounds cool! One question about the game: if there are other characters in the game, and a zombie attacks them, will they transform into a zombie?
I just found this thread and your game looks very interesting. Apologies if this already has been asked - will there be an iPad version?