iPad ZombieSmash!- awesome castle defence game ($0.99 Sale) [v2.1 Online Multiplayer]

Discussion in 'iPhone and iPad Games' started by jak56, Mar 16, 2010.

  1. Froggyboby

    Froggyboby Well-Known Member

    Jul 7, 2009
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    Missouri
    What's that powerup in the screenshots that looks like the portal symbol?
     
  2. iTouch.lover22

    iTouch.lover22 Well-Known Member

    Jan 19, 2010
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    Are you reffering to the 3rd screenshot?? This has two powerups, the sand timer icon which slows everything down and a reversed magnet that reduces the effect of gravity. If that's not it, I don't know what you're reffering to
     
  3. Froggyboby

    Froggyboby Well-Known Member

    Jul 7, 2009
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    Missouri

    No the power up in the second screenshot next to the chimney one
     
  4. Zombie_dance

    Zombie_dance Well-Known Member

    Mar 5, 2009
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    I belive its a cut powerup that throws all the zombies up or something
     
  5. ricardotnet

    ricardotnet Well-Known Member

    Feb 18, 2009
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    I wish we would still get the stars we collected even if we lost the level, Im currently stuck on days 29 and 31 on hard and I get about 300 stars each run, its a shame i dont keep them.
     
  6. Cooper464

    Cooper464 Active Member

    Oct 7, 2009
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    #266 Cooper464, Mar 20, 2010
    Last edited: Mar 20, 2010
    is there chance of a hardcore gore setting? i love the blood effects, but i want more! :)

    is there meant to be blood on the boulder? because when i use it there isnt any.

    sandbox is so much fun, maybe allow for more then just 4 powerups when in sandbox?

    allow for the waves to automatically come out again when the first custom wave is killed?

    some sort of electrical weapon? animations for that would be cool

    the fully upgraded 5T thingy seems pretty eratic, after it hits a large amount of zombies it tends to flail about, and also sometimes hits the ground upon entry causing strange movement.. this is my fav weapon, maybe make its movement for consistent on the fully upgraded one?

    could the antigravity effect be enhanced? :p maybe if only for sandbox, the zombies just float all over the place.

    maybe to make the sniper a bit better it can penetrate through multiple zombies? it could be cool if on a headshot, the head has a massive gore explosion of brain matter :)

    in sandbox have the ability to turn slow motion on/off because i like playing for long sessions in slo-mo :p

    some more power/weapons could be acid rain, barbed wire of some kind, spike pits, a lawnmower type vehicle thing that drives through and shreds up the zombies and their organs and stuff fly out of a tube at the back (like in GTA San Andreas)

    oh and u can't edit waves while in slo-mo
     
  7. zombie

    zombie Well-Known Member

    Man, you guys do not miss any details :)

    That powerup was removed from the first release. It will be added back in in a future update.
     
  8. zombie

    zombie Well-Known Member

    If you do not master the level you are not worth the stars :) hehe. Just kidding.

    Try some earlier levels to get more stars for the shop.
     
  9. zombie

    zombie Well-Known Member

    Hu, do you have some sort of a secret backdoor access to our development list????
    Nearly all of your points are on it :) The rest is on it now.

    - To get a bloody boulder try to upgrade it.


     
  10. Cooper464

    Cooper464 Active Member

    Oct 7, 2009
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    lol cool :D
    thanks for the boulder tip, i like my gore :p
     
  11. ricardotnet

    ricardotnet Well-Known Member

    Feb 18, 2009
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    Also in sandbox, the guns should be toggle on/off as well as the gravity. It would also be cool to add a "finish him!" option to a custom wave.
     
  12. WCFields

    WCFields Well-Known Member

    Dec 6, 2009
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    steel worker
    PLEASE help! i'm having trouble on day 6 with the guns and shooting. either i shoot too far or not far enough. thank you for any help.
     
  13. zombie

    zombie Well-Known Member

    Try to practice in the sandbox. its not too hard. Remember the gun is not super accurate. It will not shoot always exactly to the position the laser is pointing to.

    And you have your finger for aiming and shooting on the right hand side of the house, right?
     
  14. Vingdoloras

    Vingdoloras Well-Known Member

    Aug 29, 2009
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    Don't you need to finish the shooting level before getting the gun? (is 6 the first shooting level?)

    Btw, I finally managed to buy it (I kept forgetting about it xD) got the Beta build and the real app next to each other, screenshot soon xD
     
  15. twalkabout

    twalkabout Well-Known Member
    Patreon Bronze

    Nov 12, 2008
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    Game Impressions

    Awesome game. Finally beat night 31 on hard after a LOT of tries (probably over 50). I do agree that level is a little too difficult. I know some people were complaining about night 30 on hard, but that's cake compared to 31. Only a couple hints I can think of:

    1) The grenades you can use to sweep all the zombies to the side of the screen, including the big ones. e.g. drag the grenade from the right side of the screen on the ground to the left, then hold it there until it explodes. That's key to surviving some of the levels.

    2) Night 14 is a good one to earn cash because it's pretty easy to have no damage to your house even on hard.

    3) I don't think the Gatling Gun can be used in regular play? Like it doesn't show up. So don't waste your money buying that until after you power up everything else. One of those would really help for night 31...
     
  16. Sqrudy

    Sqrudy Well-Known Member

    Feb 26, 2010
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    Game Impressions

    Just got the game. Very good and by far the best castle defense game on the app store. I really love all the weapons and the upgrades

    To developer,
    Are you planning on adding any updates? If so, what are your ideas?
     
  17. zombie

    zombie Well-Known Member

    Congratulations :D

    On the Gatling gun. It should come up in normal play and is spawned by bruno. So it won't help you in 31 because there is no Bruno. Just the boss-super-bruno..

     
  18. zombie

    zombie Well-Known Member

    Yes, we have an extensive upgrade plan. More to be announced soon. We read all suggestions. So if you have any ideas, miss features, etc just post it. Some of the best ideas came from the TA forum, indeed.


     
  19. Indiania

    Indiania Well-Known Member

    Jul 1, 2009
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    Game Impressions

    I agree! This game is really well done. I honestly don't usually like castle defense games very much. But this game is one of my favorite games right now. The graphics look very polished and I love the camera option to save and/or send a picture of the last zombie that gets killed on each day/level. The weapons fit the game well. I laughed when I first read the description of the redneck zombie. Great game and certainly easy to recommend!
     
  20. Vester

    Vester Well-Known Member

    OMG THIS GAME IS AMAZNIG. Really, my new favorite game. I can find almost no flaws in it, bravo!
     

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