Zombies : The Last Stand

Discussion in 'Upcoming iOS Games' started by RPGGuy, Oct 5, 2010.

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  1. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    No, it was made with my own engine, Power Render 7. I used to develop and sell 3D engines for PC's for many years. However I have shut that business down and ported the engine to the iPhone for my own use.

    I have literally spent years of my life working on computer graphics... especially shadow algorithms in the last few years. Stencil shadows, shadow maps, parallel split shadow maps, omnidirectional variance shadow mapping, etc. It is nice to be able to apply a fraction of that on the iPhone :)

    Hopefully you'll have fun playing it when it comes out. I fully expect the game to be rejected by Apple because they discover it gets too hot and melts the GPU (JUST KIDDING!!!!!)
     
  2. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
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    #42 lord-sam, Oct 19, 2010
    Last edited: Oct 19, 2010
    Ignore this post :)
     
  3. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
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    Wow, impressive! I'll get it just for all the effort (and ofcourse the fact it looks so cool :p)
     
  4. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Any new news on the submission status?
     
  5. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    Still in review.

    I am working on a new level called 'The Pit', which is a large underground pit, with uneven terrain, rubble and some fires.
     
  6. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    Here are some pics from the next level, "The Pit":

    [​IMG]

    [​IMG]

    [​IMG]
     
  7. Hey mate. Great effort on the game and getting it together so quickly! Looks like good, zombie shootin' fun. And who doesn't love some of that? :)
     
  8. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Wow new pics look great! Any news on the submission?
     
  9. IpodGamer3

    IpodGamer3 Active Member

    Jan 15, 2010
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    I would get this if it had multiplayer(game center),that way I could play zombie missions with friends.
     
  10. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    Good news! The game has been approved, which means it will be appearing on the App Store in the next 24 hours.
     
  11. Maniacfive

    Maniacfive Well-Known Member

    Nov 2, 2009
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    Phone Sales
    Kent, UK
    In the UK store now. Downloading.
     
  12. sammysin

    sammysin Well-Known Member

    Feb 23, 2010
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    Government Official.
    Swansea, UK
    NICE! Good stuff.
     
  13. madmud101

    madmud101 Well-Known Member

    Dec 30, 2009
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    Wow, come back to this thread and realise it has been submitted. Remember back when you just had the environments.

    Either you are an extremely dedicated and quick developer or time has just flown by and I need to do something to slow it down.

    Congratulations.
     
  14. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    It's not compatible with my 2nd gen. I feel so left out :(

    :p
     
  15. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    I decided to have something done before Halloween, so that deadline put a lot of pressure on myself to get it done. I hope everyone enjoys the game and write a good review...
     
  16. bebo_beta2002

    bebo_beta2002 Well-Known Member

    Jan 6, 2010
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    so u gonna make it compitable for 2nd gen?
     
  17. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    No. I would have to remove all the shadows, bump mapping, reduce the number of zombies... I want people to play it as I intended.
     

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