Zombies: City of the Dead by Rocket Pocket Games

Discussion in 'Upcoming iOS Games' started by goiMot, Sep 20, 2010.

  1. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Sweet. Survival Shooter's are fun too.
     
  2. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    I have some new screenshots of a church level I'm working on.

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  3. Somerandomdude

    Somerandomdude Well-Known Member

    May 31, 2009
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    Doing nothing of importance.
    Somewhere
    Looks great so far! I'd just like to suggest adding hands to the gun models. For some reason, it just makes a game look that much better when you can see your character's hands holding the gun.

    Great job, though! Keep up the good work, I'm looking forward to seeing how it turns out.
     
  4. Ipadboy

    Ipadboy Well-Known Member

    May 19, 2010
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    Behind your mother
    If you want this game to be like GTA, i suggest some survivors (Pedestrians) and if you run away but Zombies are following you, the zombies infect the Pedestrians and they turn to Zombies. And maybe the ability to drive cars over Zombies, maybe even rescue some survivors etc.
     
  5. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Those screenshots look great!
     
  6. runformoney1110

    runformoney1110 Well-Known Member

    May 6, 2010
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    Graphic designer
    In your closet
    GTA style!
     
  7. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    I am not doing the GTA type game now. It's going to be separate levels with waves of zombies. A lot less ambitious but probably smarter if I want to finish it this year.

    If this does well I may spend more time on a game with a story and quests.
     
  8. iPhondTouch3G

    iPhondTouch3G Well-Known Member

    Dec 17, 2009
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    Damn are those shadow effects faked or are they shader based and use OpenGL 2.0.

    The wave-based thing sounds fine, but graphics that really push the 3rd and 4th gen GPUs are what I want.
     
  9. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    The shadows are shader based and required OpenGL 2. No faking! It's just like you see in modern console games but the hardware doesn't support PCF (percentage closer filtering) so no soft edges on the shadows.

    For the ambient lighting I'm using ambient occlusion and raytraced baked lighting.
     
  10. Ivy1983

    Ivy1983 Member

    Aug 18, 2010
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    sounds good
     
  11. sammysin

    sammysin Well-Known Member

    Feb 23, 2010
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    Government Official.
    Swansea, UK
    Church levels rock.
     
  12. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    LOL I'm thinking of other scenerios, such as defending your farm, your house in the suburbs, or your hot dog stand in the city. :D
     
  13. sammysin

    sammysin Well-Known Member

    Feb 23, 2010
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    Government Official.
    Swansea, UK
    Hot Dog Defence, I think you should just make a stand alone game with that theme. ;D
     
  14. arta

    arta Well-Known Member

    Feb 14, 2009
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    Any more info?
     
  15. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    WIN!!!!!


    :p
     
  16. Somerandomdude

    Somerandomdude Well-Known Member

    May 31, 2009
    5,195
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    Doing nothing of importance.
    Somewhere
    Someone's been playing too much of More Zombies... Then again, that's not a bad thing at all.
     
  17. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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  18. arta

    arta Well-Known Member

    Feb 14, 2009
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    Edit: wrong thread.
     
  19. blackeyed87

    blackeyed87 Member

    Mar 31, 2011
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    Looks promising go for L4D
     
  20. sg2noname

    sg2noname Well-Known Member

    Mar 8, 2011
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    Looks great so far! I'd just like to suggest adding hands to the gun models. For some reason, it just makes a game look that much better when you can see your character's hands holding the gun.
    :D:rolleyes:
     

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