Wow, frick Hybrid. I never liked the idea that they set aside Zenonia 1 for its development anyway. What i'm expecting from Z2 (alot) not all of these have to be fullfilled to satisfy me, but, it would be cool if they saw this post and make my dream come true. -improved skill quickslot, so that it's not too big, but not the size of a dust mite -larger skill tree, with the SPECIAL move not directly linked to the stupid good/evil compromise, but with each indiviual classes -peer to peer interaction (dungeon parties, boss battles, etc) - have a "pop-up anywhere control stick" (refer to X2Lsoccer game in appstore) - pets to help pick up stuff - NPC add-on party - HAVE A F**K*NG PICTURE ITEM BAG MENU instead of GIVING THE SAME picture to 4 different swords.
imho, i wouldn't call zenonia a mainstream "casual game" to make remittance , and people who are used to better rpg's are 100% aware of greater file sizes. but anyways 400h+ was just a paraphrase for more playtime @ gamevil devs. seriously, bring back the pixel for sharper graphics and more detail.
The only thing I really would request in Zenonia 2, and this is something I already suggested in the "what should we update Z1 with" thread, is a storage system instead of having to carry all your items with you at all times.
More details at STP! http://www.slidetoplay.com/story/exclusive-new-details-on-zenonia-2-the-lost-memories
Ok, so it's confirmed that the 4 characters are playable. But do they mean 4 distinct character with their own classes (I saw the girl with the rifle), or just add one more class to the Assassin, Paladin and Warrior classes from Zenonia 1 and just do a character pallette swap for each? Do they have their own separate campaign or do you have all at your disposal like Final Fantasy?
The only thing I really thought the first game needed was cleaned up graphics. The art style was great, but the resolution was a bit muddied on the iPhone/touch platform. It didn't feel like I was playing an iPhone/touch game, but a Java mobile phone game on my iTouch. Hopefully this one has cleaned up visuals.
I will! Edit: wow, incredible information you guys got!, hell of a scoop. I just want to get something clear though - every character has their own class and campaign? For example, do you start off with Lu, choose your class (Paladin/ Warrior/ Assassin), then go through leveling up attacks and appearance, and beat the game, then do the same with another completely different character? Cause that would mean they quadrupled everything in quantity and quality (the graphics look crazy), and that's incredibly awesome.
To my understanding, each character has a single class (warrior/paladin is just how my contact described him) and starts out the game differently, plus has a different storyline. I think that is the concept, though. Plus, each player plays completely different than the next. About the graphics, they will probably be even better on the iPhone as the screenshots were from the mobile version!
Well looks like we need to wait for a lot then. When it comes out it's a must-get since the first Zenonia set a landmark as the best RPG in the appstore.
Zenonia was the most amazing rpg i ever played on the ipod. Hearing about Zenonia 2 is just awesome! I can't wait for this one!
oooh guns! I can't say I'm a huge fan of the j-rpg type games but does that lady have a gun? insta-buy!
Lolz! Your buying reasoning amuses me! Game sounds fantastic!! Any type of multiplayer in an rpg on iPhone will make me very very happy!