Universal Zen Pinball - by Zen Studios

Discussion in 'iPhone and iPad Games' started by Sun Vulcan, Nov 30, 2011.

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Which of the first three tables do you prefer? (only vote if you've played all three)

  1. Sorcerer's Lair

    48.0%
  2. Wolverine

    23.0%
  3. Captain America

    16.4%
  4. Don't like any of them

    12.5%
  1. jeffy777

    jeffy777 Well-Known Member

    Oct 31, 2010
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    I'm on 3G (Verizon MiFi) and the tables didn't take long to download at all.
     
  2. russiaone

    russiaone Well-Known Member

    Jan 4, 2009
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    San Francisco
    Thanks for that, ol' chap. One more thing: how much and how many tables?
     
  3. UncleLimey

    UncleLimey Well-Known Member

    Oct 2, 2008
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    £4.40 for 4 tables... The iOS one is £3 for 3 ( including the free one).

    So a pretty good deal... Seeing as its in glorious 3D
     
  4. jeffy777

    jeffy777 Well-Known Member

    Oct 31, 2010
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    I'm hoping we get the other tables that are in the Android version soon. I really want the Fantastic 4 table since that's one I haven't bought on Xbox yet.
     
  5. JamesDean69

    JamesDean69 Well-Known Member

    Nov 19, 2009
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    @gunxsword That is my complaint about ALMOST every arcade pinball game. Real pinball machines that ball is heavy and has weight. In these games u hit the flipper and the ball is FLYING all over and "floaty". This takes away from the realism and physics. Still fun nonetheless. The Gameprom tables are notorious for having no weight to the ball. the ball is tiny and literally flies around the table.
     
  6. GordLacey

    GordLacey Well-Known Member

    Nov 18, 2009
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    I think a lot of it was luck. This was the 4th or 5th time I've played the table on the iPad2; my first time was around 50 million, then I had a few bad games, and then this one. Keep in mind I've played the table a bunch on the PS3, though I've never had a score anywhere near this one. I managed to get through all the "missions" though I didn't complete them all. Once all the missions have been attempted, the table went pretty dark and Whisper the ghost started to float around the table, traveling along the ramps. I had to hit her, which triggered a timed multi-ball. If I lost a ball during this period then it was shot back up again, but once the time was over I lost control of the flippers. I think the mode lasted around 2-3 minutes, and when it was over I think the sorcerer was defeated. It seemed as though pretty much everything on the table scored a jackpot; there were ghosts that appeared all over the place, and the ramps were jackpots as well. I think that's why you see such a large gap in the scores - you have people that have a really good score playing the game but not making it to the "end," and then you have those that trigger the end sequence with lots of jackpots. I also managed to trigger two multiballs, one by locking 3 in the "gate" (the one to the left that only stays open for a short period of time), and the other by having the sorcerer steal the three balls.

    Hope that helps.
     
  7. GordLacey

    GordLacey Well-Known Member

    Nov 18, 2009
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    Guys, I don't think the upcoming Marvel tables will launch for iOS at the same time as everything else. That's more geared towards PS3/360 I think. I assume we'll eventually get to those tables on iOS, but I don't think the plan is to release them alongside the consoles. I hope Zen releases some of their other tables (the non-licensed ones) soon, except for V10. I HATE that table, and won't buy it for iOS.
     
  8. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    I usually find the opposite, but you've probably played more than me. The only real tables I've played pretty much allowed me to slam the ball straight to the back, but with so many games it feels like the ball loses momentum halfway. Unless we're talking about something like Monster Pinball, which is probably intentionally floaty.
     
  9. gunxsword

    gunxsword Well-Known Member

    Dec 24, 2010
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    Ah the ball physics... I feel the ball is lighter than the ones in Gameprom pinballs because their metallic ball doesn't bounce off the surfaces as hard as these ones do.
    The balls are kinda 'heavy' to me for some reason, I feel the 'lightness' of their ball is attributed to the power of the flippers? Yeah I admit the balls travel very fast but the bumpers and all that kinda push against the ball with force so, I don't find them to be kinda fun.
     
  10. haj

    haj Well-Known Member

    Jan 15, 2009
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    Maybe it's only me but I feel ball physics bottom of the table kind of different at playing in portrait and landscape.. In portrait, ball sometimes feels so strongly gravitated to the bottom as if there were a manget or something. It's not linear feeling so not like the table is steeply angled. I feel this effect less in landscape so I mostly play in landscape now.

    I can feel the ball is made of metal and rolling in gameprom late tables, not with iPhone/iTouch but with iPad. It generally runs too fast (for me) and ball seems small but I can certainly feel the weight of dense metal. Maybe the color of the ball and sound of rolling on a hard surface is contributing much to the perception (eventhough the ball doesn't reflect objects but a static color). I feel the ball is an empty sphear in Themepack pinball. Other old pinball games balls are like swimming in oily liquid to me...
     
  11. Habakuk

    Habakuk Well-Known Member

    #171 Habakuk, Dec 3, 2011
    Last edited: Dec 7, 2011
    There is a Fanta 4 pinball in App Store but it's not very good. Tried the iPhone version but deleted soon and was not tempted to buy the iPad version.

    The table layout of Fanta 4 could be nice and the tilt function works very well BUT: Low framerate on iPhone 4, no options/settings at all, one kind of view (always moving camera), not even a pause option, no resume, and if you don't like the music (like me): You can't switch it off separately and keep the fx sound. Okay maybe it's just a bit better than NO pinball at all.

    Very interesting. Thank you very much, BlueFrog! It doesn't sound as if you have cheated. Passed. ;)

    (I remember very well when you could cheat in Gameprom's first app Wild West Pinball—first version—by shaking the device like mad while the orb was in the bank.)

    Very good description since we have no video replay. Tell us as much as possible please. I am sure the others are interested as well. There is a lot of things going on in this adventure pinball. Congrats again! You are still champion (checked this minute)!

    About physics: I let a bunch of buddies play ZP and one of them (a normally reliable pinball expert) claimed that there is a slight delay on triggering the flippers (iPad 2). And since he said it: Now I can feel it as well esp when I try to "shatter" the flipper paddles in a high frequency. Could be better maybe. It's better in Sorcerer's Lair and a tiny bit worse in the other two tables. Nothing groundbreaking or fun spoiling but devs should look into that maybe they can polish it even more.

    The other guys enjoyed it and some of them will buy an iPad just because of this video game. Zen Studio should claim interests. :rolleyes:

    Cool. Guide them to this touchArcade thread please. They are welcome!

    It seems to be a bug that the screen rotates if you push the device even when in game's options the orientation is set to fixed (not auto). Or is it a tilt (game over) indicator?

    BTW let's have a short iOS pinball history lesson.

    I found the old (and now grayed out) AppShopper (very good archive; actually better than App Store itself) pages of Zen's Rollercoaster and Inferno. (Published Aug/Oct '08.)

    http://appshopper.com/games/zen-pinball-rollercoaster
    http://appshopper.com/games/zen-pinball-inferno

    Inferno has never been updated and Rollercoaster only once (but they worked pretty good on iPhone 3G although with less than 30 fps). They never changed prices and never had online scores. Have a look at my German-language review with some screenshots of those tables back in 2009 if you're interested.

    After all they were the very first pinball games for the iPhone and that's a historic fact. I bought them for ten bucks (actually it was the very first iPhone software I ever bought), enjoyed them and will look if I still have them in my iTunes archive because I wanted to install them once more on iPhone just for some nostalgic feeling. Little drawback: I can't download them in App Store right now although our beloved iOS store is normally known to reliably keep old bought software available for re-download for all times even if the app has been pulled for some reason.

    Just for the records: The two old Zen pinball tables were pulled (don't know exactly when) and published again with a new ID (and the same names) in January/February 2011. I could see both Rollercoaster and Inferno three days ago (when the new ZENs came out) in App Store for $4.99 each (eye witness*). Now they are gone once more—at least I can't find them (forgot to notice AppShopper URLs*). That's a bit of a shame because I love to keep historic software in original condition esp good pinballs and other games.

    What do we learn from history? Just to be sure for the future: Save a copy of your Zen Pinballs *.ipa files on Mac/PC. And the IAPs are maybe not so reliable to get them years later than "complete" apps (there are no known long-term experiences with IAPs until now).

    *) Edit: Found the AppShopper (there should be a search option for pulled apps; thx) history links for the second Inferno/Rollercoaster games:

    http://appshopper.com/games/zen-pinball-rollercoaster-2
    http://appshopper.com/games/zen-pinball-inferno-2

    Edit #2: Found Rollercoaster/Inferno in my iTunes apps archive (120 GB btw) and could install them via iTunes/iPhone 4 sync. They run as smooth and rock solid as if nothing had happened in the meantime.

    And now back to iPad 2 and the shiny new, opulent and hyper modern ball slingshots…
     
  12. RayZZoo

    RayZZoo Well-Known Member

    Aug 1, 2011
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    219.848.190 points at Sorcerer's Lair. 4th in the Leaderboards :)

    I like this table. I have finished the midnight mode...

    Are the others two tables so good ?
     
  13. Zevious Zoquis

    Zevious Zoquis Well-Known Member

    Sep 20, 2010
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    I played a bunch of Sorcerors Lair last night and enjoyed it quite a lot. Then I went down and fired up the Williams collection on the PS3 and played a bunch of Gorgar. Man, as much as ZP is a good game and all, I'm still totally jonesing for Pinball Arcade...theres just something about a real tried and tested classic table.
     
  14. GordLacey

    GordLacey Well-Known Member

    Nov 18, 2009
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    #174 GordLacey, Dec 3, 2011
    Last edited: Dec 3, 2011
    I will admit to cheating to get the top "Team Score" in the app (at least I had it yesterday), but I would never cheat on a table (that takes away the fun). The team score is your score on all the tables, combined with the scores of all your friends, multiplied by the number of tables you've played. I discovered that you can add people on openfeint to your friends list without them having to confirm, and so their scores are added to your score for the team score. I added people that were a bit higher than me on a number of tables because I wanted to have scores to shoot for (I had beaten my actual friend's scores right away), and then I noticed how it affected the team score, so I added a few more people with high scores that were lower than mine, just to pad my team score ;)

    Now that I've shared that, I expect I'll be unseated soon enough. I don't think the Team Score is an important stat, as it can be messed with far too easily, as I've just demonstrated.

    Zevious Zoquis, I agree with you on Pinball Arcade. I expect that'll cost me quite a bit of money because I'll be buying the tables on PS3 and iOS. I can't wait to see what they release! I hope they have some more info soon... the wait is killing me!

    Who else is asking for iTunes gift cards for Christmas? :D
     
  15. jeffy777

    jeffy777 Well-Known Member

    Oct 31, 2010
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    Here's Zen's Fantastic Four table:

     
  16. bastband

    bastband Well-Known Member

    May 14, 2010
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    Purchased Wolverine table through ipad, not syncing to iphone, any ideas anyone?
     
  17. GordLacey

    GordLacey Well-Known Member

    Nov 18, 2009
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    It won't sync to your iPhone. You have to go through the motions to buy the table on the iPhone, including entering your Apple Store password. Once you do that a dialog will pop up to let you know that you've already purchased the table, and it'll begin to download; you won't be charged for it again. Of course you have to use the same AppleID as the one you used for your iPad.
     
  18. Misguided

    Misguided Well-Known Member

    Jan 27, 2009
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    Love Gorgar, one of my favorite tables. If I could pick any table to own that would certainly be near the top of the list.

     
  19. GordLacey

    GordLacey Well-Known Member

    Nov 18, 2009
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    Wooooooow! Someone (mbil 1 1) has 441 million on Sorcerer's Lair! That's insane. Must have gotten the Midnight Mode twice to get a score like that. I've dropped to third now :(
     
  20. Jacobtf

    Jacobtf Well-Known Member

    Aug 5, 2010
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    Slagelse, Denmark
    Maybe because some of us has had to reinstall EVERYTHING when we've updated our devices? Not just once or twice, but 4-5 times. Bad luck maybe, but you tire of it. That's why I haven't updated my iPad 2 from 4.3.3.
     

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