Zen Bound - game commentaries

Discussion in 'General Game Discussion and Questions' started by NotYou, Feb 25, 2009.

  1. Coral

    Coral Well-Known Member

    Sep 29, 2008
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    I don't have time to read this whole thread, but WOW. This game is seriously a work of art. The graphics are beautiful and the controls are incredibly smooth. I haven't seen a single slow down after a few hours of play. I wasn't keeping track of the time but I have potential to burn through my battery on this game.
    I really liked the Co-Operation level. Back to wrapping.
     
  2. Kamazar

    Kamazar Well-Known Member

    Dec 13, 2008
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    ... loveitloveloveit! it's everything I hoped for and more! I used up all my rope on the second level, though. this is gonna take some getting use to
     
  3. Tennisking1o1

    Tennisking1o1 Well-Known Member

    Nov 15, 2008
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    App store average: 31 5-star reviews
    1 4-star review

    All I can say is wow!
     
  4. ibelongintheforums

    ibelongintheforums Well-Known Member

    Jan 4, 2009
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    i was the first five star one

    :)

    what can i say

    im a sucker for a good wrapping game
    :p
     
  5. Dio

    Dio Well-Known Member

    Feb 8, 2009
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    When should we expect this thing to get on the Top Paid list.
     
  6. coconutbowling

    coconutbowling Well-Known Member

    Dec 8, 2008
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    It's already on the top list for Puzzle games. I give it 2 days before it reaches the top 100 list.
     
  7. fiskadoro

    fiskadoro Well-Known Member

    Jan 1, 2009
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    Chicago, IL
    Rare for a game to live up to the hype. I'm trying to find things to not like about it and be cynical about, but frankly, it's a stunning piece of work, half art-piece, half-game... I think I'm going to spend many happy hours on this.
     
  8. SurgE

    SurgE Well-Known Member

    Jan 10, 2009
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    Singapore
    That looks like 2 flowers for you ;)
     
  9. Buster08

    Buster08 Well-Known Member

    Dec 5, 2008
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    The game looks amazing, but how is it on the battery? Is it a big drainer?
     
  10. coconutbowling

    coconutbowling Well-Known Member

    Dec 8, 2008
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    Unfortunately it is pretty battery heavy. Who cares though.
     
  11. Dio

    Dio Well-Known Member

    Feb 8, 2009
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    And that's why you got those games for "on the go" quick ones, like iDracula.;)

    AnYways, don't want to change this topic so.. Zen Bound is awesome.
     
  12. anduril_ukr

    anduril_ukr Well-Known Member

    Feb 4, 2009
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    one more thing to improve: make it so that the rope (where your wrapping and the source of the rope) does NOT go off the screen. A couple times it has, and I have to guess blindly where to go, making it quite difficult
     
  13. MNFats

    MNFats Active Member

    Jan 7, 2009
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    Minnesota
    its not all that bad

    I don't agree with this....

    I played ZB today with the headphones on for a good full continuous hour on my iPod Touch 2nd gen and the battery drain was minimal.

    Then again, I didn't use safari or mail so they weren't open in the background and I turn off my wi-fi when i play games, so that helps the battery consumption. A searching wi-fi will drain that battery in no time if you are not using it and its searching for a connection.

    I would have to say... for the graphics and sound... this game is very light on the battery life... at the heaviest its like most other games.

    comparatively... it uses more than movie watching, more than Rogue Touch, but way less than PuzzleQuest, and much much less than Field Runners.

    anyway... thats my 2 cents.
     
  14. coconutbowling

    coconutbowling Well-Known Member

    Dec 8, 2008
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    I just know this game was draining for me. I played for about an hour, and my battery became half filled. I just have to assume it's wrong since the battery icon isn't accurate (as I have been told)

    On a side note: I'm waiting for a person to rate this game 1 star saying "stop all the fake reivews", so I can go "wtf, there's like 200 good reviews".
     
  15. polyplay

    polyplay Well-Known Member

    Aug 13, 2008
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    Within the first hour of playing, I thought the same thing. Some figures are long enough that a portion of them goes offscreen. The solution, obviously, is to use the two-finger spin to rotate the model. At first I didn't like it, but some of the models would be much harder to wrap up if they were "moved back," because it would be much harder to get the rope inside those tough crevasses.

    I've tried about 25 times now, and I still can't get to the 99% threshold on Balance, the last figure on the ToR. Has anybody been able to get there?? I know it's possible, because I've gotten close and have always had a little spot here or there that has ruined my plans. It is really tough, though. And the ToC is absolutely fantastic!
     
  16. iKoda

    iKoda Well-Known Member

    Dec 13, 2008
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    #176 iKoda, Feb 26, 2009
    Last edited: Feb 26, 2009
    Needs the ability to pinch outwards to zoom out.
    But then they would have to change the way we can already roate the object by using two fingers.
    EDIT:
    Maybe the controls could be like this.
    Two fingers to rotate the object.
    Three fingers to zoom in and out. It would look something like this. Having your middle finger on the screen and just using your thumb and index finger to zoom in and out.
     
  17. coconutbowling

    coconutbowling Well-Known Member

    Dec 8, 2008
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    #177 coconutbowling, Feb 26, 2009
    Last edited: Feb 26, 2009
    Quoting myself ftw!!!

    Yes, it's true, Zen Bound got it's first 1 star review by some guy who says it's dumb. Well, if you don't like it, don't buy it. People these days...

    EDIT: Someone also went though and disagreed with everyone's 5 star reviews on Sway.
     
  18. polyplay

    polyplay Well-Known Member

    Aug 13, 2008
    347
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    Minnesota
    Multitouch also recognizes a two-finger touch, which means it would also be possible to use the index and middle fingers held together; swiping up would zoom out and swiping down would zoom in. Again, though: I grew out of the frustration over the off-screen rope. It's not really that annoying once you learn to use the two-finger rotation often.


    In other news, I suppose there are some mild spoilers below, so if you like to see things on your own then try not to read the rest of the post.

    I just beat the Tree of Reflection 100%! Nothing bloomed out of the top of the tree, but boy, was it worth the ride. Balance and Perseverance were the two toughest for me on that tree. The replay value on this game is superb; there are a lot of great objects that I'm going to have fun wrapping again. Now to try that dastardly Tree of Challenge. :cool:
     

    Attached Files:

  19. BrushMyNoseOff

    BrushMyNoseOff Well-Known Member

    Jan 3, 2009
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    Coach / Photographer
    NYC

    Excerpt from the 1-star review:
    "I thought this would be cool but all you do is wrap string around wood."

    That's right, idiot. It does exactly what the descriptions, screenshots, and videos of the game say and show.

    I cannot stand irrational people.
     
  20. polyplay

    polyplay Well-Known Member

    Aug 13, 2008
    347
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    Minnesota
    Yes, but there will always be irrational people. I'm confident that when everything shakes out, the game will still have a monster rating. Plus, anybody who wanders over to Zen Bound's page on the App Store will see 40+ (at the moment) plaudits.
     

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