That was a tough one for me. I had to scribble a sort of map to help me figure out that I just needed my ears to solve it.
Broke down and bought this after mulling over whether or not I should get it. Usually these are my type of games but lately it seems I have been getting burned (Little Inferno a recent regrettable purchase, pun intended) so I hope this one clicks with me more than that game did. Wish me luck!
Walk around everywhere you can. Write down what you see - maybe it will show up later. Also, touch everything - maybe you've missed something.
Spoiler Keep shining the light around the bunker, look for a blood spatter inside the cave. You'll see some wood planks towards the top. Pull down on those to reveal a ladder. Climb up the ladder. I'll leave that little extra bit to you.
Well what an experience,I finished the game yesterday with achieving ending number 2 in the process all on my own..The real interesting part is that the app itself is just 50 percent of the experience and that the companion is the other half of it.. This game just unleashed a lot of emotions out of me..Frustration,confusion,relief,fear and a sense of accomplishment at the end..I guess the brilliant part is putting the players themselves on a year-walk on their own..Still I pondered all day for a possible third ending or rather searching for the big surprise..Yet I have not found it. I still believe there's more to this game though because 800 mb is a lot of data for a game that only occupies one third of the screen,having no hd/3d assets..People keep telling its because of the music files but it doesn't have that much content though..For example SB:S & S did just take 190+ mb..
Yeah,though it won't be that rewarding..It's as though the dev's are putting all the players for a scavenger hunt with the websites and all... Damn you simogo!! I might end up like John nash in the process with all these deciphering..Haha..For me the worst case scenario is they just put us on a wild goose chase..That the big surprise is a hoax..
Not always, sometimes devs hide things that can't be accessed in-game inside the game's files, like Superbrothers S&S