The issue with amazon and Nintendo hardware (at least in the US) is frustrating. I wish they'd solve their differences and start carrying Nintendo hardware again. The thing about the Xbox One is that you buy the disc and install the game, and then you don't need the disc any more. That's the difference. Essentially the disc is just a means to install the game. Alternatively you could download it. So this works like PCs. After that you have a license the lets you play your games without having to load a disc. I'm not saying this was the right decision, but I do like the idea that I would just have a library of games on the HDD that I can select and play without finding the disc. I don't like that I can't uninstall the license and then sell the game AND the license.
The new Xbox One won't work on SD TV sets https://www.gameinformer.com/b/news/archive/2013/05/23/4k-gaming-is-possible-on-xbox-one-sd-gaming-isnt.aspx
I'm a fan of Blu-ray cases, but the grey is horrible. If that's a theme they're sticking with for all games it's gonna make people's shelves look miserable.
It physically pains me to see people playing current gen consoles on crappy TVs, totally unaware of how much difference HD makes. Component cables are pretty sucky too, HDMI all the way. That said, from a business point of view it's still kinda stupid.
Apparently, the Xbox One only allots 90% of its GPU to games when fully running. The PS4 GPU is said to be approximately 50% more powerful, which makes it closer to 66% more powerful, assuming Sony doesn't restrict the PS4 GPU. Source: http://m.neogaf.com/showthread.php?t=565505 Here's where the 50% more powerful stat came from: http://www.eurogamer.net/articles/digitalfoundry-spec-analysis-xbox-one Some people are arguing the cloud integration with some games will make up for this, but I don't think it will have a huge effect. The cloud is going to be used purely for calculations, according to Microsoft, so any affect it has will be limited to good physics, better animations, better lighting and fog effects, etc.
Too early in the morning to read all of that, but did they mention the PS4's streaming services at all? Surely the constant video recording and/or streaming of the game is going to take a hit on power usage and require a noticeably bigger chunk of RAM than if it were disabled.
It shouldn't use much RAM at all. Also, the PS4 has a chip specifically for video encoding to avoid any hit to CPU/GPU.
The Xbox One and Why I Hate the Gaming Community http://forums.toucharcade.com/showthread.php?p=2839240#post2839240
Lol, ranting first but he will buy that console anyway... My guess is that Microsoft is looking for a new audience. The want the whole family in the boat... yeah, like: family entertainment. TV is an important factor here.
If there are Steam-like sales on Xbone games, perceptions will change. People love Steam, and Steam's DRM is more restrictive than Microsoft's and certainly there are no used game sales. Such sales are certainly a possibility. But I will get to wait and find out. Won't be buying either system any time soon.
How so? You can stay offline in Steam indefinitely while Microsoft requires you to connect online every 24 hours.
Steam games are tied to a single "gamertag" equivalent. While others on the computer can play the game, they don't get their own gamertag with achievements and all that good stuff. So I guess what I meant was that the licensing was more restrictive: per user.