Any plans of adding multiplayer? Personally I'm a huge fan of a race type mode as brilliantly implemented on Super Stickman Golf, we still play it from time to time at the office! New courses of course would also be welcomed. And a zoom feature!
OOOO... totally agree. A Multiplayer Mode would push this one over the top. Also, a zoom feature would be fantastic. And I've got to take back what I said earlier in the thread, about there only being so many times that you can play this before it gets boring... I've played all 18 holes about 13 times now, and I haven't gotten sick of it yet... even with not one of my scores being submitted to GameCenter (great to hear this issue is being fixed) - there's still that drive to play and replay it all over again. ^^ That's the sign of a great game! Even without online features, and blah blah blah, a limited amount of content, and whatever... and I'm still wanting to play it over and over and over and over again?? FREAK'N GREAT!! Thank you so much for porting this over! I don't ever remember having this much fun with Wonderputt on my PC... then again, I couldn't ever play Wonderputt while sitting on the john, or laying in bed. =oP
Nice to see them responding but the lack of any comment on further content leaves me less than optimistic.
Pooware hahaaaa, nice idea. Someone should set up a development team with Pooware as their manifesto. I'm keen to make a sequel/derivative of sorts that will cater for more content and extra features. But that's probably a way off. It took 6 months to make the 18 courses. So will depend on funding to expand the team beyond me to quicken turnaround Cheers for the compliments and feedback guys! Back to bug fixing.
Game impressions This game looks freaking amazing on the new iPad. Sure, there is only a bit of content here, but it is well worth a dollar simply as an experience. The visual design of the course and the entire program's interface is exquisite. As a game, the putting interface is a bit lacking but I like it as it is; after all the putting accuracy is pretty forgiving.
Needs zooming capability I would enjoy this game much more if the developer enabled two-finger zooming. The mechanism for gauging power and direction of putts is very frustrating because the play area is so tiny.
i'm having troubles with some holes (eg when i have to target 135 degree shots), because my finger just hides the complete arrow (especially with low power shots) maybe some "relative" draging will do the trick (not just absolute from ball)? and as already said, zooming would be great... otherwise, it's a fantastic designed game, which looks just wonderful in retina resolution
Well that is at least a bit more promising regarding more content. While I understand that one man can only do so much, the the proverb 'strike while the iron is hot comes to mind. I really like the idea of local (wifi/BT) multi-player. As for zoom, I don't think it would add much to the game but that is JMO and others seem to disagree. At any rate thanks for a great little time waster.
On a side note apparently it is quite entertaining to watch other people play in airplay mirror mode.
Vote for your favorite GOTW !!! [thread=119439][/thread] [thread=153660][/thread] [thread=153444][/thread] [thread=153567][/thread] [thread=153476][/thread] [thread=153446][/thread] [thread=153478][/thread] [thread=153452][/thread] Click on above icons to discover more about the games! [size=+3]WONDERPUTT[/size] is one of the nominees for [size=+2]Touch Arcade Game of the Week 12/09/2012[/size] Do you like this adventure golf with cows, toads, ski slopes, torpedos and a sprinkle of alien abduction? [size=+3][thread=153690]VOTE HERE[/thread][/size] Poll close 09-20-2012 at 03:34 AM - Devs cannot vote for their own games -
I wish this and more games would support full 1080P on 16:9 instead of the lame 1024*768 4:3 native mirror support which gives my TV black bars on the side like the iPhone 5 running on non supported Apps.
I'm with you entirely but I still think mirroring is pretty cool for the apps where developers didn't want to spend time adapting their products for multiple resolutions.
I am not a developer but I can tell you that each new feature that is out like Airplay or new res for iPhone 5 is VERY QUICKLY updated by Pangea Software through out ALL their games, so if they can do it to about 10 games at once how hard is it really? If you task me I think it's a few lines of code and I've heard that on iOS 6 it's easier. Not being disrespectful of devs of course I think Apple is to blame as well for continuing to treat the Apple TV a a Hobby I mean come on! How many games that support full 1080P like real racing 2 we actually got on the Appstore? How many Apple TV's sold? I rest my case. BTW getting all the rainbows is HARD
I've had it one the watch list for a few months when their other game out, I forgot about it so will pick up today.