Update - 10-02-2015 I have just send out the testflight invites for phase 2. Update - 09-22-2015 I have just send out the testflight invites for phase 1. Update - 09-14-2015 Thanks everyone for your support. We have enough beta testers for the moment. I would be sending out testflight invite in two phases(early next week and the following week). This is to allow us to have new players to test out the improvements we made to the early game. Players from the earlier phases would continue to have access to the the updated game. Hi Everyone! I am Jeffrey from Touch Dimensions who have made Autumn Dynasty. We are about to start beta testing for our new game Wizards and Wagons. If you are interested to help beta test the game, please drop me a message. Thanks! The Demon Lord is defeated, and peace has returned to the realm. The Hero is officially out of job. Armed with a small wagon, could you make a living in this new age? Some features to look forward to: -Buy and sell goods from around a vast fantasy world -Cunningly exploit festivals for profit -Take on Assignments from the Commerce Guild -Manage your inventory space, with a tetris-like system. -Defend your precious cargo from the likes of thieves, ogres and even a massive world-turtle. -Constantly upgrade your wagon and equipment and take on the world!
About the pm I have no ide how to do it as I am on my phone the whole time. Is there a way I can give you my email [email protected] and you send me an invite? Sorry to be bothersome but thank you!
so far I am loving this game! this is so much more involved then Oregon Trail which for some reason this keeps getting compared to. There are quests and upgrades and a multi weapon combat that can actually require some pretty quick tapping (and thinking) am I correct in assuming this is going to be a premium release ? So far I have not encountered any of the usual f2p trappings. Edit: just noticed this game takes up a pretty large chunk of space 499 MB are you planning on making use of the app thinning capabilities of iOS 9? Unless I really love a game I usually don't let big space takers hang around for long
Yup it is meant to be a premium game, and combat do require a bit of thinking to prevent losing all your hard earned money to wagon repairs. Great note about the space usage, I would be reducing it before the appstore release.
I have just send out the testflight invites for phase 2. Release Note Not compatible with the previous save state. The desert continent is up, try to unlock it. New quests are available. Some weapons and wagons are rebalance? There are perks for every towns generated randomly at the start of a new game. Every town have a day for Town Sales, and a Town Fair to commemorate it founding day. Improve performances for iPad 2 Reduce overall file size
I am loving the gameplay. The only gripe I have about the game right now the is with cosmetics. The art styles of the map, sprites and menus all conflict with one another. That aside, you have a pretty clever little game that is fun to play.
I just love this game now! The combat is a nice addition to making the player feel more imearsed into the gameplay!