Hi everybody. I figured I should start talking about my next game. It's kind of a spiritual successor to my previous game MicRogue I attempted to take a single aspect of Roguelikes and focus the game solely on that. MicRogue being movement. Well with this game I wanted to focus on Items. The way Misspell works is as the play goes through they collect pages from their lost spell-book allowing them to cast different spells, to survive the dark forest. The player can also find treasures ,that grant passive bonuses, as they explore, but they will take up their limited inventory space. I am going to be posting more and more stuff here as I get closer to launch. I will also be answering questions and I have a PC build so maybe some people can check it out.