Just the roll part. It wouldn't be possible while gliding to simultaneously control pitch and have it level out, but leveling roll would be fine because you can't control it when gliding.
Hey guys! I need help deciding the Fugl icon image for the app. I've created and Low-res and a Hi-res model, both have a front and back shot. Johan and I were thinking of the Low-res working better for the icon as it's a very simple but efficient design. Which one do you guys think would be better?
I like having the bird face the camera, but at the particular angle shown above it doesn't look as good as the back shot. The back shot shows the shape of the bird better. I like the angle of the frontal shot in the current app icon, if you tweaked the front shot to be closer to that angle I'd probably vote for the front shot.
Very nice Marco! But could try rotating the front low res icon a little bit towards the camera, like Chimpman suggested? It would be nice to see...