WIND-UP KNIGHT (by Robot Invader)

Discussion in 'Upcoming iOS Games' started by chrispruett, Aug 30, 2011.

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  1. arta

    arta Well-Known Member

    Feb 14, 2009
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  2. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    Ankh-Morpork
    In the first video the game looks more like an autorunner with the player pushing different buttons to react to different obstacles, but the guy in the second video appears to be holding the "up" button to make the character run forward.

    Hopefully the developers will elaborate on what's going on a bit more clearly than the videos do.
     
  3. Sizzle

    Sizzle Member

    Aug 31, 2011
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    ready to announce a release date?:D
     
  4. hapaninja

    hapaninja Well-Known Member

    Sep 21, 2011
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    Art Director for Soma Games and Code-Monkeys
    Portland, OR
    Love it! You guys using Unity? The textures look blurry, and I was wondering if it was one of three things:

    -is this a stylistic choice?
    -are the texture's low res?
    -or, this can be messed with more easily, are there mipmapping settings that can be changed/turned off to add some crispness back in?

    Overall art style is nice. Looking forward to seeing more!
     
  5. chrispruett

    chrispruett Well-Known Member

    Aug 30, 2011
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    Chief Taskmaster at Robot Invader
    Not quite, but we're getting very, very close.

    A few folks who were paying close attention to Google's Galaxy Nexus presentation yesterday noticed an interesting icon on some of the screens...

    I think you're seeing compression in the images we uploaded. Our textures are extremely high resolution--larger than we can actually display on iDevices, in some cases.
     
  6. chrispruett

    chrispruett Well-Known Member

    Aug 30, 2011
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    Chief Taskmaster at Robot Invader
  7. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    iPhone gamer
    Finland
    Looks great! :)
     
  8. chrispruett

    chrispruett Well-Known Member

    Aug 30, 2011
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    Chief Taskmaster at Robot Invader
    Today we launched Wind-up Knight for Android.

    https://market.android.com/details?id=com.robotinvader.knightmare

    Don't worry, iOS will follow shortly. We have a bit of clean up to do still on the iPhone side (mostly UI related), and it's very simple to ship and iterate on Android, so that version went out first. If you have a (good, high-end) Android device, give it a shot.

    Since you guys had a bunch of questions about how it works, I'm happy to answer them now. Here's some (fairly old, but instructive) footage from the alpha version of Wind-up Knight. We'll have a proper trailer very soon.

    video

    Cheers,
    Chris
     
  9. adamans

    adamans Well-Known Member

    Apr 15, 2009
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    Dir. of Communications at Code-Monkeys & Soma Game
    Oregon
    #49 adamans, Oct 25, 2011
    Last edited: Oct 25, 2011
    I found Wind Up Knight via a google search for Wind Up games. Very cool. I am surprised there are not more windup genre games around. I am looking forward to playing it and the art is very well done. If I had not left my droid x at the office I would be playing the game tonight.
     
  10. arta

    arta Well-Known Member

    Feb 14, 2009
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  11. jumpman475

    jumpman475 Well-Known Member

    Aug 31, 2009
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    Student
    Ithaca, NY
  12. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    iPhone gamer
    Finland
    No its not. The guy reached to the goal.
     
  13. chrispruett

    chrispruett Well-Known Member

    Aug 30, 2011
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    Chief Taskmaster at Robot Invader
    It's certainly not endless--there are 52 unique, individually designed, modeled, and textured levels in the game. Each is designed to be short but deviously challenging.

    Sorry I failed to insert the video correctly--thanks for fixing that.
     
  14. wolfpowpow

    wolfpowpow Well-Known Member

    Jul 30, 2010
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    The quality looks awesome!
    Looking forward to see this in the app store
     
  15. arta

    arta Well-Known Member

    Feb 14, 2009
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    Okay, so it's a running game with more action buttons than usual, as opposed to a platformer with complete control.

    Still looks good though, and 52 levels is a lot. Hopefully the level variety will include switching up direction as well (left and right, up and down within single levels). Any ETA as to when this comes out? :)
     
  16. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    iPhone gamer
    Finland
    yeah definitely looks good :)
     
  17. Refotsirk

    Refotsirk New Member

    Nov 3, 2011
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    So, I completed the game yesterday on Android, yes, with an 's' on all levels. Let me be the first to say, Turnover is NOT Fair Play! Lol.

    A few things. First, really? No ending? I DON'T save the princess? And second, I think the jump to grab the card on level 3-1 is impossible immediately after killing the bird; I had to grab an Angel Helm so I could run back and make a clear jump. Finally, other than those complaints, you guys did an amazing job. 5 star platformer!
     
  18. arta

    arta Well-Known Member

    Feb 14, 2009
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  19. Mr. Grizzly

    Mr. Grizzly Well-Known Member

    May 20, 2011
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    Wow, every preview makes me want this game so much more! When is it coming out?
     
  20. Sgt.Chuckles

    Sgt.Chuckles Member

    Nov 3, 2011
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    Looks great. I love the art style.
     

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