I don't think the iPad poses any threat to iPhone/iPod Touch devs/users in the long term but this is a lost weekend when it comes to non-iPad news.
Well if they did have multitasking for the ipad then people might consider replacing it as a laptop, there was an app that allowed some multitasking/dashboard type features but Apple took it down.
ipad sucks and the hype about it sucks too....a luxuary and hyped device. And pointless if you allready own an Iphone/Ipod Touch. Getting sick of alle the ipad news on every i-related site.
Totally. It'd be different if Apple was releasing a laptop with a 3D touchscreen, a G7, or a proper gaming console to compete with Sony, Microsoft, and Nintendo. Not an Apple fanboy but love their iPod line(s). This iPad is something I just don't understand. Oh well. As always, don't fire shots at me if you're an iPad fan. If you like it, that's cool. I'm not dissin, just my opinion: I think it's a rehash of what's already available.
to me i think it effects the devs. To ME it feels like the ipad users and getting more quality games then iphone and ipod touch users. I feel jealous of the ipad users for getting these great games. I just hope that they still make games for the iphone.
I don't think I'll be buying too many games on the iPad but then again, it just came out and I can only imagine what iPad exclusive games will be like in the future Right now I'm having a blast with the time waster apps like Stumbleupon which is probably the neatest thing ever thanks to the really awesome UI
The issue is, processing power aside, the capabilities are not that much different from iPhone/touch outside of the larger screen size. While that very screen size does change certain things significantly, it's not so significant where the two platforms are vastly different from one another. With all due respect to Mr. Wolf, he, IMHO, is absolutely wrong. Polls and surveys have already shown that it is the older skewing consumer base that holds more value in the iPad than the younger iPod touch owning user base. Then there's the idea that the younger demographic values things being very portable/mobile in nature; iPod touch (and iPhone) fulfill that desire, iPad does not. We'll see this thing skewing older, and if and when it does the game development support will slow down as those older consumers do not buy many games. Also, as an aside, there is a difference between "hardcore" and "core". "Hardcore gamer" is a term used by gamers themselves to denote how many platforms are owned and usually what type of games are played. "Core gamer" on the other hand is marketing speak for those consumers that buy the most games of any game consumer group, regardless of type of game. There is some overlap between the two terms, but they are not one and the same.
Regarding the capabilities of the iPad, if games were made using the full power of the 3GS, minus the screen size, there isn't much difference in what the device can do.The issue is developers do not want to limit their games to only the newer device, as I believe the majority of iPhones out there are 3G devices. When the next iPhone comes out (4G, HD whatever), I think you'll start to see some huge advancement in the look and feel of iPhone games more in line with what you see on the iPad (minus the screen size of course).
Or they could just release new hardware for this and open up an SDK and section of the App Store for it: Give it a new remote control interface that mimics the iPhone/touch accelerometer and touch screen (a cross between, say, Wiimote and Apple's own Magic Mouse) and you have a product that doesn't really confuse anyone. iPhone/touch for on the road, this for at home. Simple.
Please stop attempting to hijack threads with AppleTV garbage. I can promise you that no one cares but you.
Productivity with no multitasking or even tabs on your browser. And no flash for a web that has it in spades. And multimedia as long as it's video within a strict set of codecs. And audio, provided that you have already ripped, organised, imported and synced it on your main computer. Not trying to hate, but for me the iPad is ONLY about games and apps. Yeah it'll be nice to use the bigger screen for the browser, but I'm still typing on an awkward larger on-screen keyboard that I can't completely comfortably hold. But as for the original question, I don't think it'll hurt iPhone gaming. There's FAR too much money to be made with 99c impulse buys on the phone to ever let that go to waste. That being said, the iPad can do things the iPhone can't, so we'll probably see a split where more games are iPad exclusive... and that's when you'll need to buy one
people are saying it will hurt the ipod touch but not the iphone. Where is the logic in that? Games for the iphone can be played on the ipod touch. right?
Not necessarily...some games are iPhone-specific, or have iPhone-specific features, such as the camera and GPS function.
I didn't really "get" the ipad when I first saw it either. I still have no interest in getting one. There are too many things I would rather have the ipod touch or an actual laptop with a keyboard for. That being said, there are several niche areas that the ipad far exceeds the ipod at(and no, no matter what reviews come out, how many people say otherwise, I cannot believe at any point that fps's can be good on something that large without mouse or keyboard, and at that point...whats the point?) Boardgames will be excellent on the ipad. So will rts', tbs', civilization style games, and anything you can look down at. It will probably make an excellent ereader for magazines and comic books, and be great for college students who dont want to carry around so many textbooks. On national non-coast-to-coast flights(US only here) movies are no longer provided: this would make a good replacement. These are all good reasons to get one. But as I'm not a student anymore, have a real gaming laptop, and have my ipod touch to fill in the gaps, I don't see a reason to get this either. But I can see now why some others might find a good use for one. To the original question posted in the forum, I think that there will be an initial shift towards the ipad to see what all the fuss is about, then once developers who try this realize that the market just isnt as large on the ipad, and that lower prices still manage to pull higher profit margins due to significantly higher distribution, the ipod/iphone will remain the dominant mobile gaming cash cow.
if i can't fit it in my pocket--then it ain't portable. remember the first sony walkman-it was huge and a PITA to carry. now we have something the size of a magazine. it looks cool and all- but carrying it around all the time-i don't think that will happen.