Universal Wilderless (by Protopop Games)

Discussion in 'iPhone and iPad Games' started by Royce, Apr 3, 2020.

  1. Truncana

    Truncana Well-Known Member

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  2. Simple Jack

    Simple Jack Member

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    Would you consider making the unpinning of the camera button on the bottom left a save-able feature? Currently it comes back. Alternately, and perhaps a better option: save-able repositioning of it.

    Also, how does world size work? When I change the size of a world it stays the same in overall layout, so is size a matter of the distance between notable assets?
     
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  3. Protopop

    Protopop Well-Known Member
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    Thank you:)

    I'll make the unpinning camera button save automatically.

    Moving it is trickier because the button works when you press down so that the press doesnt move the camera itself on a touch device. But I made a note of that too and im looking for a solution.

    All worlds have same general traits, so snowy north, green verdant south. But the specifics differ. So a valley in world 1 might be a mountain in world 6.

    The world size is how large each world is. so a 3x3 world is super compressed and just 9km square. The 100x100 isn't quite 100x100 km but its pretty huge - it would take a long time to walk across the entire landscape. its expands each biome, so the north snow land would be several km across instead of just a few.
     
  4. Protopop

    Protopop Well-Known Member
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  5. Protopop

    Protopop Well-Known Member
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  6. Protopop

    Protopop Well-Known Member
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    Wilderless Version 1.8 Preview | Wildlife Camera

    Want a nature documentary look? Try changing Options>Camera>Field of view to 40 or lower. It compresses distances and gives your in game camera a naturalistic feel ☀️

     
  7. Protopop

    Protopop Well-Known Member
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    Wilderless | Depth of Field

    The blur effect is a fan favourite, and I do like how it makes distant trees feel more sunlit during a relaxing run☀️

     
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  8. Protopop

    Protopop Well-Known Member
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    Wilderless Version 1.8 Preview | Running with the Rock Giants
Don't get crushed Herds of rock giants are among the many creatures coming in the next update & the new focus system keeps your avatar looking at the most pressing targets
.

     
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  9. Protopop

    Protopop Well-Known Member
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    Wilderless 1.8 Preview

    73C943CF-6631-4ABE-A9B9-580194933ABE.png
     
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  10. Truncana

    Truncana Well-Known Member

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    Hype is over the moon!!! Can’t wait! Any expected release date?
     
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  11. Protopop

    Protopop Well-Known Member
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    No date but I'm about 250 hours in and I'm guessing another 100 hours to go :) and yeah the animals are pretty cool addition.
     
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  12. Protopop

    Protopop Well-Known Member
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    Wilderless Version 1.8 Preview | Tree Jumping

    Get ready to leap for joy The next update has wall jumps activated by default, and as an added bonus, you'll be able to jump up trees with your newfound jumping abilities.

     
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  13. Protopop

    Protopop Well-Known Member
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    Wilderless 1.8 Animal Herds Open Beta

    You can test the Wilderless animal herds iOS open beta for free here:
    testflight.apple.com/join/o1TAWMah

    On newer devices herds spawn automatically. I'm looking to see if they feel natural. Or you can manually spawn animals in options - animals.

    Please let me know any feedback ❤️

    E48AB5C7-BE3A-4CC4-AF7B-B09E828F4278.png
     
  14. Truncana

    Truncana Well-Known Member

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    On my iPhone SE 2020 everything seems ok and it’s really awesome!!!
     
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  15. Protopop

    Protopop Well-Known Member
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    Thanks for letting me know. I haven't seen it on an SE so that's cool. The final version is out and it has even more memory improvements. I hope people like it
     
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  16. Protopop

    Protopop Well-Known Member
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  17. Protopop

    Protopop Well-Known Member
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  18. Protopop

    Protopop Well-Known Member
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  19. Protopop

    Protopop Well-Known Member
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  20. Protopop

    Protopop Well-Known Member
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    In #Wilderless 1.9, Shadow cascades decrease shadow quality over distance, allowing you to have more detailed shadows closer to the camera.
    #openworld #ipadpro #shadow #dragons

     
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