Wild Wastes - Forget Starving, Don't Get Eaten

Discussion in 'Upcoming iOS Games' started by Everplay, Jul 18, 2015.

  1. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    Looks promising, will keep an eye on this.
     
  2. Jayg2015

    Jayg2015 Well-Known Member

    Jan 5, 2015
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    Buying this for sure. Is their a website or a way to be emailed when it's out
     
  3. Everplay

    Everplay Well-Known Member

    Jan 21, 2012
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    We will have a website up shortly with a mailing list. If you are interested in being part of the beta, follow us on our Facebook Page for info on that.

    We will also be posting all the little details to TouchArcade but we don't want to bloat the thread with Beta Invitation requests.
     
  4. Everplay

    Everplay Well-Known Member

    Jan 21, 2012
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    We honestly don't know which month we will release. This is our biggest game yet so we want to make sure it is incredibly well done first! We are close, but can't make any promises quite yet :)
     
  5. kripa1415`

    kripa1415` Well-Known Member

    Nov 30, 2012
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    sounds interesting. surviving for seven days in the wild could be challenging. waiting for the launch!
     
  6. Luciano1084

    Luciano1084 Well-Known Member

    May 8, 2014
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    #26 Luciano1084, Jul 21, 2015
    Last edited: Jul 21, 2015
    This looks like an absolute blast.. If you guys are looking for beta testers sign me up..

    Edit: just followed you on fb.. Do you guys have a Twitter account, I'm on there much more than fb these days?..

    Edit 2: did I mention this games looks like a blast? ##
     
  7. Everplay

    Everplay Well-Known Member

    Jan 21, 2012
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    Oh yeah! Not much yet but we will be posting a lot over the next few weeks and months. https://twitter.com/Wild_Wastes
     
  8. Luciano1084

    Luciano1084 Well-Known Member

    May 8, 2014
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    Cool thanks
     
  9. Kenan2000

    Kenan2000 Well-Known Member

    Nov 25, 2013
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    How many ranged weapons are there estimately?
     
  10. Everplay

    Everplay Well-Known Member

    Jan 21, 2012
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    Hmmm.... Lots? Depends how you define them. A lot of guns can be "modded" and crafted making them like new. If you add a laser sight, extended clip, and scope onto a desert eagle, it's essentially a new gun.
     
  11. Everplay

    Everplay Well-Known Member

    Jan 21, 2012
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    I should be more specific. The different characters start with their own weapons and more can be found in game.

    We have varmint rifles, sniper rifles, small handguns, huge revolvers, Assault Rifles, flamethrowers, various bombs/grenades, and throwing weapons like hatchets and knives.
     
  12. blue rocket

    blue rocket Well-Known Member

    Nov 27, 2013
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    Game looks great, very similar in style to death road to Canada though...
     
  13. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    I just realized you guys are targeting PS4 and Steam, is mobile a low priority?
     
  14. dreadnok

    dreadnok Well-Known Member

    Jun 8, 2011
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    I came here to kick ass and chew bubble gum I'm ou
    Followed on FB and twitter looking forward to the beta
     
  15. Everplay

    Everplay Well-Known Member

    Jan 21, 2012
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    Mobile is definitely in our blood as a studio, so no, mobile is not a low priority. PC and PS4 are 2 platforms we have never done anything on so we focused on that first so we can make a game great on all platforms rather than the notion of us bringing a "mobile game" to PC since there are some people who won't take it seriously.
     
  16. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    Oh, I hear you. The stigma attached with mobile gaming on other platforms is simultaneously uneducated but also valid as its based in the general trends associated with the app store. Hope this game catapults you onto bigger and better things!
     
  17. copaeci

    copaeci Well-Known Member

    Nov 2, 2012
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    Is that so hard to answer my question regarding the randomness aspect inside the game? :(
     
  18. Everplay

    Everplay Well-Known Member

    Jan 21, 2012
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    There is no random generation in Wild Wastes. I will have a cool map comparison to show you. The town is based in a real world location with an overhead map matching the building placements.

    We did this to make it feel more like a "real" town, more or less.
     
  19. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    As much as I love procedurally generated content, meticulously designed maps and encounters have their own merits. What you lose in replay value you gain in a much tighter and focused campaign. I'm all for a well designed map in lieu of randomly generated worlds.
     
  20. Everplay

    Everplay Well-Known Member

    Jan 21, 2012
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    I kinda misspoke earlier. While the world is meticulously designed in regards to layout and "building" locations, many of the buildings and random encounters are randomly generated to give a new experience each playthrough.

    One playthrough you might find a row of houses in the west with some starving survivors in need of help. In another playthrough, those "buildings" could be a trailer park overrun with a drug-dealing gang of hoodlums.
     

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