Why do iPhone games always get postponed???

Discussion in 'General Game Discussion and Questions' started by CanadianGamer, Sep 2, 2009.

  1. CanadianGamer

    CanadianGamer Well-Known Member

    Sep 1, 2009
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    Seems like all the good iPhone games are getting posponed while the cheap repetitive games come all the time.

    What gives? Your not making a console game ok, I can understand if those get posponed. But posponing an iPhone game? It just makes people angry!
     
  2. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Talk about answering your own question. The good ones are postponed... to ensure they're good. The cheap repetitive ones are rushed out, and thus... are cheap and repetitive.
     
  3. Johno

    Johno Well-Known Member

    May 29, 2009
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    Well, there's a thing called time, and sometimes certain things use this time to make. Console games are postponed all the time. Just wait like everyone else. Good games take a lot of time to make. And yes you did answer your own question. Cheap games take little time to make. That's why they suck.
     
  4. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Upstate NY
    If our game gets a publisher - it will definitely be postponed while the publisher gets the extras that they want in it.
    This may or may not happen.
    Usually it is a good thing when delays happen - because you know your getting a better game in the end. So don't be angry - be happy they are working out issues!
     
  5. Gamingfun

    Gamingfun Well-Known Member

    Mar 23, 2009
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    Well I think one thing we should all have figured out by now is that iPhone development and a scheduled release date really don't go hand in hand. The games will come out when they come out. It's alright to want an upcoming game but don't expect it to come out at a certain time and date.
     
  6. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    Some major companies, like Epic Games, no longer posts release dates. Software is so hard to determine a completion date because it is never the same. Releasing an unfinished product really hurts sales, while delaying the project only increases peoples anxiousness to get the game.
     
  7. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    It's the smart thing to do. If people want answers the best idea would probably give them an estimate on how far into development you are, i.e. "we're onto the final stages of beta testing", then let them make their own predictions. Make an announcement when it's been submitted and from then on all the blame goes to Apple's approval department.
     
  8. khangtoh

    khangtoh Well-Known Member

    May 31, 2009
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    Co-Founder/IPhone Dev @ LeftRight Studios
    Pittsburgh, PA
    Just like to add my own 2 cents. Personally, we like to make sure that the game/update would be of good quality and generally works as promise. There is no bug free software, but making sure that no show stoppers is really important given the app review process and delay that could possibly come into play.

    Many developers prefer to release over the weekdays, just because most people browse/download apps over the weekend, so if you missed this weekend, then you're sort of have to wait for the next.

    We personally don't care about releasing on weekends.
     
  9. Comassion

    Comassion Well-Known Member

    May 23, 2009
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    #9 Comassion, Sep 2, 2009
    Last edited: Sep 2, 2009
    Because developers who want to do a game right take the time necessary to do a game right. In software development, strange and unusual bugs can crop up at any time, or someone figures out that a specific part of a game isn't very fun or could work a lot better. A good developer recognizes this and will delay a game in order to fix issues and add polish. As a result, delayed games usually end up being better games.


    Although there is the pitfall of perfection - wait too long and your basic technology, like your game engine, can become obsolete, and then you need to delay longer to adapt the game to a new engine.
     
  10. nizy

    nizy Well-Known Member

    Whilst that is true, it shouldn't be. The option is there for developers to set a future date as a release date to promote and such, but nearly all (with the exception of some bigger companies) just let it go live whenever Apple's finished its reviewing process.
     
  11. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    New Bedford, MA
    Games get released before their chosen publish date. It's happened before; that availability date means nothing. Also, when an approval can take weeks to months, you can't bet on being able to quickly patch up a major defect and quickly getting an update out. So it would pressure you in one direction or the other. For me, my pressure is internal to get a game out and begin the approval clock, and I need to be willing to take the risk on the backlash that comes because of that rush.
     
  12. beetle004

    beetle004 Well-Known Member

    Mar 23, 2009
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    One way to avoid frustration:--- stop visiting upcoming games section of touch arcade.That way you'll never................
     
  13. CanadianGamer

    CanadianGamer Well-Known Member

    Sep 1, 2009
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    I'd like to see what kind of people apple hires for their app approval. Probably a bunch of high school drop outs.
     
  14. super6ft7

    super6ft7 Well-Known Member

    Oct 15, 2008
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    could you give us an example to roll with?
     
  15. SoCal_Sponger

    SoCal_Sponger Well-Known Member

    Feb 28, 2009
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    atleast the majority of iphone games are released 1-2 months after they're announced (sometimes earlier). Console games are announced like 1-2 years prior to their release.
     

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