I think touch controls are actually better than solid controls, just because, there is unlimited variety of different touch controls that you can use, from joysticks to buttons to different swipe patterns, also the buttons don't stick or anything (generally, where as solid controls can get stuff on them and make them hard to use). the few downsides is i guess feedback for some people, because you really don't have anything to judge if it's picking up your presses/swipes other than something that happens in the game, the only other downside that I can think of is touch controls block the view a little. Then again I suppose it just takes time to get used to it, and as my iphone is my main gaming device, I've just learned to really like the controls and portability of it, even when sitting at home, 70% of the time I'll play on my iPhone rather than my pc or xbox360.
It takes some getting used to but I'm growing to love the touch controls ftmp. Obviously, they've allowed for the creation of some games that really wouldn't work any other way (Fruit Ninja, Flight Control) but even for more traditional games, they don't work badly at all with a bit of practice. In fact, they require such a light touch that I could see them reducing some of the repetative stress problems people sometimes have. I know my right thumb joint starts to give me grief if I play too much PS3...
No kidding... My left thumb used to blister just because of the stupid N64 joystick. That controller was almost painful to use at times. I've actually had to stop playing just because the joystick was killing my thumb.
I have a ps2, and some hard to get classics on it like Super-bust-a-move and Marvel vs. Capcom 2. Like I stated earlier, if you make a statement claiming that there are hundreds, please provide the names of them. It bothers me when people over-exaggerate, and don't provide proof of what they are saying. Besides, I believe I have much higher standards than you to agree that hundreds of games are actually engaging and worth the asking price at that time. All systems have their "gem" franchises, and the other 90% are "B-flicks"
The app store is a success because apps are so cheap and easy t download. Because of this everyday people buy apps for their device, but I can never see the app store become the dominant game platform when actual consoles are the large powerhouses of the videogame industry. As a result, most people have their idevice for on the gonactivties like a handheld system, but the idevice is more convenient.
Agree with initial poster. It's exciting times in my opinion. Just enough quality to not make me bankrupt.