ok it's been time since ZodTTd guys announced that they submitted quake to appstore. Any update on it??...searched everywhere no mention even on their home forum. Please reply mate...i'm desperate for a FPS on my iPod
Pretty sure it didn't get approval... However, macrumors.com stated id software is making a couple of iPhone games .
quake, how about cube, it has been like 2 weeks for quake, its been almost 6 weeks for cube http://fernlightning.com/doku.php?id=iphone:cube:start submitted on oct 2, yeah, its crap how long apple takes
I have been watching that daily also ( cube ) I wonder if the 30th of nov. Means something or if that was just a typeo do any of you know?
yeah but id software said that they will come out most probably in December....nevertheless they also said that games will push the iphone to the limits....a graphical tour de force.....but still i think ZoTTd's port should have taken less time...maybe id did get rejected
yeah his port just needs to be put in cydia so we can still play it and we have to wait for id to release thier games cause they did announce they would be porting a few of thier games to iphone when the 3g phone first game out. their was rumors that the makers of halo might be doing a game also.
yeah, its just a typo, the day he put that up was like nov 1 or 2, so the 30th had just happened but it was actually in nov so im sure he just messed that up
Where/How did you hear this? Why wouldn't it get approved I wonder? The game seemed to play blazingly fast (too fast) in the video posted at toucharcade. Someone has to know something about it!
I am just guessing about this Quake port... However, on the front page of macrumors.com, Arn posted an article that included a statement that id software was coming out with 2 titles before the end of the year... I just don't know which 2 . The reason it wouldn't get approved is because id software owns the game (he could use the engine, but not the actual game), but they are not the company releasing the port. This port is Zodttd who isn't affiliated with id. Therefore, he really doesn't have the authority to post this port unless id gave him the ok. But that doesn't seem feasible.
renare, I thought that the first episode was shareware, so could be distributed in something like this?
I wonder if Apple includes copyright issues as part of their screening process -- it's impossible for any third-party to check large amounts of content for IP infringement a priori. It's usually incumbent on the copyright holder to protect their own IP, and we've seen this with a number of apps that were pulled after the owners contacted Apple. OTOH, the two companies have an existing relationship so it wouldn't surprise me that Apple would consult id before approving. I also wonder, even if the app does infringe, whether id might consider letting it pass as a "goodwill" gesture to gamers, whose money they are going to be asking for when they release their own games. There are other possible reasons for a delay: we know Apple screens for malicious behavior and Quake would be a pretty large app. It could also be the fact that Quake is a "Mature"-rated game -- Apple will want to be sure they're dealing with this appropriately, as we know how sensitive the company is to public criticism. This all just musing on my part, if Quake fails to show up, we might not ever know why.
I'm no legal guru, but unless ID specifically objects I think its legal to release the shareware of quake 1 for free. The only issue may be that he technically modified the code to make it run on iPhone, that may be covered by the fact that the Quake 1 source code is freely available. I'm betting that apple Balked at it and contacted ZoTTd or Id to check on the legal ramifications of releasing it. Somehow I don't think Id would care, since its so old and hes not making any money off the appstore release. Here's hopeing it still comes out
They would definitely care. The Quake franchise is alive and well, and companies can't just let anybody use their IP, unless they've specifically released it into the public domain. Besides, it's possible they might want to release it themselves, in which case they'd probably charge a few bucks. --Eric