What's wrong with Hanto? Ya know, I've had the lite version on my iPod Touch for some time now, and I finally got to play it this afternoon. It's amazing. Insta-purchase for $0.99 That being said, I can see why this isn't flying off the shelves - I think from the screenshots it is somewhat difficult to tell what's going on. You really need to advertise the Lite version on the main version's page. Also: Lots of reading. 21 pages and you don't have rule diagrams for each piece! The game could really use a tutorial where you move a few pieces around, then add a piece, etc. Also a help button that just shows you all the pieces and their moves. If this is in the full version, my bad - I haven't played it yet. I would recommend this game to anyone who likes boardgames - there aren't enough solid boardgames on this platform. Network play for 2-player games wouldn't be a bad addition either. Online achievements might be another carrot. (I hear there are people who buy games simply because they have OpenFeint integration...)
What's wrong with Hanto? What's wrong with Hanto??? Now that the official "Hive" app is out, apparently "nothing"! Hanto still rules imo. Why they didn't polish that Hive app before releasing it, or selling it at a reasonable price, is beyond me, and other TA members it seems on the thread for Hive. Just ugly and pixelated. Truly, Hanto is a masterpiece of work and passion, and Yanni missed the boat not agreeing to collaberate, again, my opinion.
http://forums.toucharcade.com/showthread.php?t=30355&highlight=hive What are you talking about, hive just came out yesterday.
Yeah, Skyy, i think Monk is refering to the date on the iTunes store when it was submitted, which can be misleading. I saw Hive go live. I'm still not droppin $5 on it yet, just due to aesthetics. Also, not how stoneloops was dropped for stealing Luxor idea or something on the front page of TA just now. Interesting if this has consequenses for Harbor Master vs Flight Control and others.
Sry! My bad. Maybe Hanto will be dropped by Apple if the Hive creator complains? It had happened before. Remember Tris? Now Stoneloops. Hanto's chances of getting dropped is pretty good.
Well, there IS some water under that proverbial bridge there. The dev for Hanto did pull it himself for a bit this summer, then put it back up. Apple did nothing in regards to John Yanni's complaints, since it is "legal" to do that afterall. I just don't understand the issue with Stoneloops. I mean, look at Tetris and on and on.
I hope this will not happen. Hanto is one of the best board games in appstore and comparing the newly released "official" port with this makes me wonder why John Yanni refused to partner with Hanto's author and name it as the "official" Hive implementation.
Hanto has been changed sufficiently so that it's not really Hive. Hanto is it's own thing. The developer pulled it briefly from the store himself, and then rereleased it in it's current form. If you really love Hive you'll likely have .99 cents worth of fun with Hanto. We're not going to release things like modified rulesets or the Dragonfly, most likely, so those variants may be interesting to you. Rather than spend energy arguing the fine points of intellectual property with people, we're busy beta testing 2 device 2 player and the Lotus 3D pieces. Translating our game into German, Dutch and French so our European fans can play in their native languages.