The word "hardcore" has undergone an interesting journey since the creation of the app store, and seems to be defined differently by different people. Most marketers on the app store would have you believe that unbeatable games (such as in the "infinite" genre) are automatically hardcore since you can't beat them, and they just grow in difficulty as time goes on (incidentally, I've made this argument myself before). Others would say that because a game simply requires great reaction time and a lot of practice that it's hardcore, a la Super Hexagon. While games of this variety do boil down to raw skill, they are more often than not overly simple because everyone wants to make games that the soccer mom's kids can play and buy IAP on. When I say I'm looking for something hardcore, I mean that I want something that is difficult, but not simple. Something that requires me to build mastery of the game itself, and not something that's just going to kill me more slowly based on how long I've been playing for. Games that exist on PC don't count. If I wanted to play a game that was also on PC, I would play it on PC. The hardcoreness of iOS as a platform is determined by its exclusive titles, because anything I can do with a touchscreen, I can do better with a mouse+keyboard / controller. Show me where iOS is hardcore. The game(s): - Must not be on PC - Must not be one-factor simple (such as an infinite runner) - Must provide challenge reliant more on skill than luck (less rng = good) Am I talking about unicorns, or do these games actually exist in recent years? Just to note, I'm a huge fan of the Infinity Blade and Chaos Rings franchises, and I'm already familiar with all the major MOBAs - these games have the essence I want to see on iOS.