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Discussion in 'iPhone and iPad Games' started by VirtualAlex, Jan 7, 2009.
Pretty interesting article about the developers of whack'am all and it's cracker.
Very interesting. Thanks!
We were actually excited to discover that BLAST! had been cracked. It's inevitable that every app will be cracked and eventually made available for free. But is it worth getting upset over? No, because It's free exposure.
The people cracking apps generally wont pay for any app, period. However if they enjoy your app, the chances are pretty good they'll tell a friend who might crack it and then tell another friend. Eventually one of those people will legitimately buy your app, and that's a sale you wouldn't have gotten otherwise.
As long as developers support their apps and build a quality reputation for themselves, this type of exposure can only benefit in the long run.
I'm sure every independent developer would love to have "ngmoco's" advertising cash, but they don't. Controversy is the next best bet for free publicity, just look at the fart apps!
I have over 100 paid apps and 0 cracked apps. I don't support pirating apps, but the cracker makes a fair point.
The other day, I saw a new game with a handful of reviews, the majority of which were CLEARLY written by the developer or a single person associated with him/them. At first I was amused how easy it was to figure out. It wasn't just the style of writing - the game description had the SAME spaces in between punctuation . Like this . But it actually made me kind of sad that this is allowed to happen. I know there are a lot of immature/irrelevant/flat-out-stupid reviews within the App Store (and "rate on delete" is just a terrible idea), but padding your own reviews with shill accounts is really disingenuous, and it makes me increasingly wary about making purchases with my hard earned money.
The developers that the article is about are here, they have post in another section:
I was expecting more nasty back and forths between the developer and the cracker.... no such luck.
I agree. People who are into piracy aren't your target audience. They will very likely never buy an app anyway. However simply having more people use your software might reach some regular users who will buy it.
However one of the things about the iapps is how cheap they are. It's hard to buy a PC game for 50$ and be let down. Or even a CD for 15-20$ and be let down. But to buy a game for .99-2.99 being let down isn't really that painful. That is why I am not really considering iphone piracy as a way to get apps. I am simply totally fine with taking a chance with 5$ or less.
Why do you say it like that? Why did you expect or want nasty back and forths?
Generally from past piracy history, it's a lot easier to ruin your reputation by fighting pirates than improve it. I think Fairlady dealt with it in a mature and professional way. You can't fight piracy, you just have to accept it and look on the bright side.
Maybe if enough people complained to Apple with a solution the might actually do something about it. If half of this forum just stormed Apple with a list of complaints and open minded solutions I think they would listen and hopefully attempt to try and fix the problem. If that doesn't work we can only hope that 2009 is the year apple will get their stuff together.
Boycott the appstore!!
One very interesting concept...
Apple do certainly need to improve their system with a PROPER new apps list and a free trial system would be absolutely awesome, it would force shallow developers to make something decent if they want to sell anything and would help the buyer in purchasing something suitable.
People who are into piracy will not buy the app even when an alternative isn't there because thats just their mentality, and I agree with Daylater that it this could end up to more purchases anyways
Personally I think there is nothing wrong with the app store. All this talk of people getting tricked or duped into buying anything is total BS, and apps do not need any kind of trial period. This is no different from software on any other medium like consoles, handhelds, or PCs. You find a product that interests you, do your research (or don't) and risk some money on it. Then you are either satisfied or not.
Granted you can rent console games first. But with PCs you buy it and it's over.
It's now common knowledge that the App Store review system is terribly flawed, and anyone can review and app, and most people that review apps have an IQ of a sponge or possible a mushroom, which is exactly why sites like this, and AppVee, and Slide to Play exist. You have all the tools to figure out if apps are worth your money or not. There is really no need to bug Apple about it.
Great article, but I'm starting to worry about possible problems involving piracy for my own game, Bullet Skater.
The only real way to stop it is too have app-pirating sites shut down.
Yea but with those major console games you can return and exchange them, and even sell them. Maybe Apple should provide developers with a better program which completely prevents those crackers from getting in.
Well when you exchange or return a console game you are getting 60% of it's original cost MAX. So thats hardly a trial period.
Caveat Emptor = buyer beware
You as the consumer have all the tools you need to make educated decisions. If you get duped by garbage programs and ned up paying them money, well, they beat you. It's foolish to blame Apple. Even if there is a single person who likes a notably terrible game, it makes that game worthwhile.
You sir, win.
People need to stop blaming apple for not having all these tools for making decisions.
An example, if you walk into a store, and see a new installment of MGS, does the store let you take it home, try it out, and bring it back at no cost to you?
+2 Points to you sir...!
Yea. You just return it with a reciept within 7 days and get ur money back.
That might fly with console games, but it definitely doesn't with PC games. Anyway that isn't the point. The point is, all the tools to review and research the game before purchase are available. It's totally illogical to blame apple, or to blame the Appstore's review system when you are unhappy with a purchase you made. Especially considering it only cost you something like 3$. Live and learn, and next time you will research better.
Oh so thats what you do!? America is getting crazy these days.
Every listing in the app store has a "Report A Problem" link. If you feel ripped off, or if you find a blatantly false description, or if you're offended in any way, use that link and tell Apple.
Despite the "no refunds" clause in purchase agreement people have and do get refunds if they have a legitimate concern. Again, you need to contact Apple (not the developer).
Not to sound like a broken record, but if you want to see trial periods for apps you need to contact Apple and specifically ask for that feature. Complaining on forums won't make it happen.
I'm not going to be a morality cop or complain about lost sales but please think hard before you "try" a cracked app. Many (and I mean many) developers track pirated apps in one way or another - it's easier than you might think - so even if you have honest intentions you'll become a statistic and just end up escalating the argument. If an app doesn't look good enough to buy then don't buy it - if you're on the fence, contact the developer and ask questions. If a developer lies to you, refer to the first paragraph in this post.
For anyone who still insists on using cracked apps at least do yourself a favour and check the actual app store listing first. From the what I've seen, many cracked apps are out of date and the info/pricing on crack sites is often just plain wrong - I know that's a fact for Pinch 'n Pop at least.
Crackers would still be able to "Get in" as you say it because a cracker has to buy the app in order to crack. There is no such program as one that would let you crack any app on the app store and share it with the public. And Cracking would get so much bigger when a program is released so anyone can crack any app after buy in it.
I use cracked apps because of the flaws the app store has and I do agree that apple need a sort of trial period and even a video in the description. For the iPod games, each game has a video, so why not with applications and iPhone games
Each app and game does have a video though. This trial period is total nonsense. Nearly every game can be beaten in 7 days, and then automatically returned. Then developers of high quality games wont be able to even make any money because people will just "rent" the game and return it. Except for 0 profit. Of course that would be great for consumers, but it's totally unworkable!
I am also pretty badly peeved by using the "flawed" apple store as an excuse to steal. You are not punishing apple when you pirate an app. You are punishing the developer. It's also total garbage to treat pirated cracked apps as "trials" because no one who has a free cracked version is ever going to go back and buy it. The best you can hope for from a pirate, is they might buy another product from you in the future. Maybe. But never the product they already have stolen.
You use cracked programs because it's free and easy. Not because you are making some kind of righteous stand against the flawed system, and I am speaking from experience.