Other than the last paragraph (I cut it out), this is good stuff. I like engaging in this type of discussion. Interestingly, I agree with nearly everything you said, with just a few small exceptions. A couple comments (excuse me being in a hurry, I have to leave soon): Square's $16 price tag is poorly priced IMO, but I didn't back away from your suggestion to take it to SE, I just don't have that much invested to take it to that level. FF3 wasn't a very noteworthy game in the series. Now, if FF6 (FF3 in the US) came out at $16, I might send a message to them because that game is great and I'd expect it to be priced similar to the recently released Secret of Mana. I understand this is just a forum and the topic came up so I expressed it. If the original post that had started this failed to exist, it would be old news and we all wouldn't be here having such a great time.
Agreed but FF6 might come out some time in the future and the price might even be higher than SoM or even FF3. But what worries me is that some TA members are going to cheer this move by SE, saying that it will attract big developers to iOS. My concern is that it's going to create such a gap in App Store games pricing between small devs and big devs.
Kill the competition eh? I don't know what you think of the word "morality" but that kind of thing is against my moral principle. To each his own I suppose.
I think you misunderstood what he was trying to say. The way I read that comment was that there could be two different tiers with two different competitive markets. High tier - you want Final Fantasy or you want oh I dunno - some dream game of Halo. (I know there is no Halo but trying to make the point). Big expensive titles will compete only with big expensive titles. Lower tier - Angry Birds or Cut the Rope or some new game we haven't heard about yet. Gamers that don't care about the big console experience on their handheld will still be able to get inexpensive quality games that they can play in bits and spurts. Each tier would only be competing within itself. As it stands with only a handful of premium priced titles people can still say - why get x for 10 dollars when I can get 10 different x's for the same price. At least with a bigger premium price range you can have a choice of titles.
[shrug] Probably the ideal that people pay less for simplicty. I guess It'd be like paying $5 for a small cup of chopped fruit, while others would rather just pay $3 for a large melon, and chop it up themselves.
Guys, can you please just stop these stupid price complaints? It's the App Store, not the Welfare Store. Your posts will land in the price discussions garbage thread anyway.
Personally i cant see a problem with the price compared to the content and work that looks to have gone into it they aint gonna give it away . As for the gameplay itself i cant comment but am away to try the lite version and if i like will be a buy from me