Future societies will study this post for entire lifetimes, endlessly debating and dissecting the ultimate burn.
Lol what the hell? 4 pages of new posts. Um, since when did I just shut people down without addressing everything they've said? More than half my posts here are over 500 words and address everything that was in the post. And what's wrong with paying $10.25 for a movie ticket? I go every single week, or nearly so to the movies with my girlfriend. Think again if you think I'm on my parent's payroll yongk. I work 3 days a week to earn every bit of the money that's spent on entertainment and clothing for myself. Although my parents make the big seven, they taught me a long time ago to make my own life for myself. Hell, I'm Asian after all, Chinese actually. Imagine the expectations. I'm still in high school and already earn $20.75 per hour. I'll be going to UPenn next year to study economics. I really don't know who you guys are accusing here when you're the one making all kinds of ignorant comments on things you clearly don't understand. I've studied the shifts in market behavior in the AppStore for hours in the past two years after being a customer of six months initially and have an incredibly knowledgable economic background. I'm not just spewing shit that just randomly spawns from my mind. I'm stating facts from evidence. Half of the arguments on the other side are speculations and sentiments that have largely gone unproven. Please just spare me.
Shouldn't you be posting the latest and greatest iOS games for my viewing pleasure? Get back to work you slacker.
Dukester, you haven't debated anything to this point. I thought Canabalt was worth that much when I bought it back in early 2010 but now it is just another endless runner worthy of the dollar bin. Come to think of it, did it ever get updated with Gamecenter? If so, I may need to reinstall.
This post is one giant ego boost, but still pretty impressive. Good on you I can't even remember if we're on the same team when it comes to App Store pricing... reading back through this topic is too headache-inducing.
Backtothis - I hope you learn some tact by the time you get out of college and enter the real world. It's great and all you come from a wealthy family and are going to an ivy, but I can guarantee you most people in life could care less who your parents are, how rich they are or that you graduated from an ivy. That may go far in high school, but if you take that attitude into real life, you are going to have some problems.
I just believe in fair prices. When a developer charges unfairly, we'll know. Demand drives the iOS economy since there's an unlimited supply. I don't think there's anything wrong with FFIII costing $15.99. Considering it stayed in the top 100 for over a month and is still high in top grossing, I'm guessing consumers generally feel the same. I'm not asking for higher prices by any means, just fair ones. Quality merits higher prices. Edit: Awesome that more people who've not read more than 5 posts are joining into the convo again. I don't post anything unless it's a response to someone else's post. Thanks for sharing your opinion though. From where I grew up, Houston, money drives everything. My attitude? You don't know anything about me so just save it.
That's a yes then I didn't buy FFIII because I already own it, but I think it's worthy of the price tag. I did buy Canabalt though
You only need to read into it oh so much. Tired of people giving me that bullshit about being a teenager and depending on your parents for everything and knowing nothing about the 'real world.' Enough with that.
Kidding Oh, oh, oh!... let's stop with this price discussion! Looks like a Gameloft-0.99$-sale is coming up, Settlers, Avatar HD and Let's Golf HD are just a buck... hooray for fair prices!
Well I paid $0.99 for Canabalt and I still don't play it much. Probably would have gotten more use out of it's soundtrack as a music download for $0.99... Aargh, I hear Windows XP bells!!! (Coworker must be reimaging another mobile system.)
FFIII's release feels like such a long time ago. Hard to believe that SE hasn't dropped the price on it yet. I figured that would happen for sure when they launched the ipad version for only a buck more. Anyways, now that the dust has settled, do you all still believe FFIII was fairly priced at $16, when compared to the costs and quality of other premier titles in the app store?
Compared to other games it's difficult to say, and that's probably where the arguments come from. There are so many games on the App Store underselling themselves that it makes other games look greedy when they launch at what the developer thinks is a fair price. Looking at everything the App Store has to offer, I'd admit that I can probably get just as much fun spending half the amount on other games, so in that respect it seems high. If we were to pretend the App Store didn't exist though, and someone asked me if an official FFIII port was worth $16 I'd say hell yeah. It's only through other games playing the race-to-the-bottom game that prices like this look wrong in the eyes of some customers. I'm with backtothis when it comes to fair pricing for the simple reason that the App Store needs money injected back into it. Bar the few lucky successes like Angry Birds and Cut the Rope most devs barely break even due to the way the App Store has become and as a result they're dropping like flies. Who knows how many brilliant ideas we're missing out on because some teams can't raise enough capital to develop their second app? Give and ye shall recieve!