Oh cool, here we go again. It's been a while since this thread was used. Our latest posts were moved here from the RayForce thread, enjoy.
Cheapskates, cheapskates - neener neener neeeeeeener! This thread has hundreds of reasons why Freemium will take over the App Store soon. It's funny how people destroy their own beloved market. Especially people with hundreds-of-dollars-devices, lol.
I am very curious to see how this winds up. I expected it to be a port of the polygon PSX game, not the original 16-bitter! $12 is nuts for an old game like this, but I am proud to see someone stepping up and trying to go against the grain. I'm not saying it isn't worth the money (well, from what I expect of the touch controls, that's another issue) but I don't expect it to sell very well. Should be interesting to watch! PS. Taito, please port the 3D one to the 3DS and I will buy it for whatever you charge for it That would be rad!
They're crazy to ask $12 for that! Doesn't even matter how good it is! Even Cave wouldn't try and stick us like that! Forget it!
I love retro games but the price is stupid. I won't buy this as I don't want to encourage these stupid prices in the app store. Doesn't someone who works for taito say to the boss 'app games normally go for far less' Ridiculous price
Lol, and these ppl are demanding AAA-titles for iOS, lol. Why, when they aren't buying them anyway? Just look at Cave's dilemma. And Cave, who are pricing these games 25% less than this Taito game, are disappointed by the revenues. The outcome? Cave might go Freemium. GameLoft goes Freemium. Venan goes Freemium. The cause? Self-explaining.
Well, at least this is better than Drawin' Growin', which cost 0.99 but needs consumable IAP to play.
Looking at the video footage I personally find Cave's games far more appealing. I can't fathom why this game is twice as much as the majority of Cave's offerings, considering this game looks 'retro' comparatively speaking. I'm sure they will figure it out and lower the price.
$12 for Rayforce is probably worth it but the issue is once you start getting into the $10 range people stop making split second decisions and start to budget. I'd buy Chrono Trigger before Rayforce and the only reason I haven't done so is because I have a whole backlog of other $10 XBLA, PSN and iOS games yet to purchase.
I expect quality for my money. I must've spent more than $500 in the app store. If they brought raiden4 to iOS, I'd buy it for $20 and I already own it on xbox360. These old games have already been designed, they're not being created from scratch.
I think tai to, square, etc prices are too high also, but doesn't stop me buying them. Damn game addiction, lol
Totally stupid they moved the posts about that games silly high price here instead of leaving it in the actual game thread. If taito see that thread they'll think 'cool no one seems to mind the high price!' Lots of other threads for games people talk about the price but those posts don't get move
Price discusions are: 1. idiotic, 2. not wanted in the threads about the games ('cause it's about game, not the price), 3. one reason for Freemium games, 4. suggesting that all iOS gamers are bloody cheapskates, 5. one reason for the absence of more AAA-titles, 6. idiotic and 7. senseless. 8 out of 10 iDevices seem to be shipped & delivered with an additional free pack of insolence.
I semi-disagree. If it's whining that the price is too high and crap like that, then I agree with you. However, good price discussion is basically saying: Is this game worth the price, compared to other games on the market. With Rayforce (the new Taito game that all this price discussion stuff is about), I have to say that from what people are saying, it's a fairly mediocre game, and even more expensive than CAVE's stuff, which are better games than this one....which means it's probly not worth the price compared to better alternatives...
The problem is, prices change significantly, games usually do not. When you Google an iOS game title, chances are the TouchArcade thread will be very near the top of the results. Now, next holiday season (or sooner, who knows) if Taito has a sale on the game and people look for it on Google, how relevant are 30 posts of people being like "HAHA $11.99?! SOMEONE PINCH ME I MUST BE DREAMING!!!" going to be?
So what next? Can't discuss freemium issues in a particular game thread? The threads to discuss the game and whether it's good or not, worth the money etc. if a game is expensive then let people talk about it. In many game threads you have kids moaning if a games £1.99 instead of 69p yet those discussions stay and aren't moved. The taito game is totally overpriced. For a new game it's disappeared quickly down the forum