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Discussion in 'Off-Topic Lounge' started by kijib, Jan 28, 2010.

?

Coke or Pepsi

Poll closed Jan 29, 2014.
  1. Coke

    50 vote(s)
    14.9%
  2. Pepsi

    16 vote(s)
    4.8%
  1. originalcopy

    originalcopy Well-Known Member

    Sep 10, 2009
    369
    0
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    Noobie question here, but what's the reason for devs making apps for free that originally cost 1$? How do they make money that way?
     
  2. Will090

    Will090 Well-Known Member

    Sent myself saying TouchArcade to you
     
  3. funkynubman

    funkynubman Well-Known Member

    Nov 15, 2009
    769
    0
    0
    News Reporter/ Superhero
    Right. Behind. You.
    This thread, by the guy who posts reviews on iTunes about how much he hates DLC with 50 exclamation points after every word.

    And by the way, to "originalcopy" above me: Making it free opens up more customers, which will spread the word about the game more. Then, they change it back to a dollar and people will buy it because they heard about it.
     
  4. Random_Guy

    Random_Guy Well-Known Member

    Apr 6, 2009
    8,418
    0
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    Australia, mate!
    They get attention.
     
  5. All-Eyez-On-Me

    All-Eyez-On-Me Well-Known Member

    Mar 27, 2010
    325
    3
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    2 Words. 'Marketing Strategy'. When developers say something like this, you automatically think, "Oh, 1 Million downloads, must be a really awesome game!"... unless that game got really sucky reviews and ratings...
     
  6. seang

    seang Well-Known Member

    Feb 5, 2010
    274
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    wouldnt the developer want to be proud of the fact that they got 1 million downloads? whether it was free or paid?
     
  7. nightbeaver

    nightbeaver Well-Known Member

    Dec 13, 2008
    382
    1
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    well i think we all learned a valuable lesson here today
     
  8. kijib

    kijib Well-Known Member

    Oct 4, 2009
    1,661
    9
    0
    Incredibly successful Brain Surgeoune
    Pokemon World
    thats not the point the point is "1 million player cant be wrong!" when the people only would have got the game if it was free
     
  9. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
    13,249
    1
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    college student (junior)
    Houston/Austin, TX
    I really don't think it matters.
     
  10. All-Eyez-On-Me

    All-Eyez-On-Me Well-Known Member

    Mar 27, 2010
    325
    3
    0
    I think that this thread is kind of dumb...
     
  11. SunriseMoon

    SunriseMoon Well-Known Member

    Sep 22, 2009
    1,242
    0
    0
    Wait what? You will become a mod if you write a song about TA?
     
  12. Tmonine

    Tmonine Well-Known Member

    Aug 27, 2009
    704
    0
    16
    Casual
    Australia
    Just because it's free doesn't mean people will just download it without even looking at it's name, description or screenies only the price. If it looked absolutely crap but was still free 1 million people wouldn't go and download it immediately. It shows that it has a high enough quality to attract the attention of tons of people among the sea of crappy free apps.
     
  13. ShadowsFall

    ShadowsFall Well-Known Member

    May 15, 2009
    2,006
    0
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    Summer job soon
    TA 09'
    This thread doesn't make much of a benefit does it? Heck, if this thread had 1 million posts, I would totally buy it
     
  14. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
    3,803
    9
    36
    What I don't like is when a dev jacks the price of something up just so they can mark it down the next day. For example: I saw an app on appshopper the other day that was marked down from $400.00 to $3. Then I checked the price history and saw that it was $1 two days prior. :rolleyes:
     
  15. Random_Guy

    Random_Guy Well-Known Member

    Apr 6, 2009
    8,418
    0
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    Australia, mate!
    If the game looked bad and it was free, I would definitely have not downloaded it.
     
  16. ultimo

    ultimo Well-Known Member

    May 5, 2009
    3,840
    1
    38
    #2456 ultimo, Mar 29, 2010
    Last edited: Mar 29, 2010
    rofl...

    Back to topic...
    I dunno... really. :D
     
  17. Deewin

    Deewin Well-Known Member

    Dec 16, 2009
    730
    0
    16
    I get what you're saying but it doesn't annoy me. I'd have to see an example of the specific app first to see how it's done. I think shilling and astroturfing is 100x worse and also believe it's gotten to the point where most big name iphone app developer companies do it and aren't doing a very good job covering their tracks.
     
  18. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
    0
    16
    Game Designer for Ludia
    Canada
    For those of you who said they hate it... how would you prefer the developers to brag about having 1 million people taking the time to try your game/app?
     
  19. kijib

    kijib Well-Known Member

    Oct 4, 2009
    1,661
    9
    0
    Incredibly successful Brain Surgeoune
    Pokemon World
    check the first page of this thread
     
  20. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
    11,201
    7
    38

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