Universal Wayward Souls (by Rocketcat Games) [TouchArcade Game of the Year 2014]

Discussion in 'iPhone and iPad Games' started by Sanuku, Apr 23, 2014.

  1. ScotDamn

    ScotDamn Well-Known Member
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    Health drops are very rare. You can invest in acquiring health between floors with a passive upgrade.
     
  2. heringer

    heringer Well-Known Member

    Oct 2, 2011
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    What about an alternate control option with buttos. Is that something you guys would consider? Ideally an option just to add the buttons (without the green virtual analog stick).
     
  3. wall25

    wall25 Well-Known Member

    Oct 27, 2012
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    Has anyone beat the first mini boss on the 5th floor on the Cursed Hollows level yet? The boss has a lot of health I guess and he's pretty quick with his projectile attack.. I'm using the warrior right now so any advice would be appreciated! Thanks a lot!
     
  4. asd1234

    asd1234 Well-Known Member

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    #364 asd1234, Apr 24, 2014
    Last edited: Apr 24, 2014
    for now i played the first dungeon(5floors) with all character classes so i can upgrade their passive skills

    also played and finished the second one just with warrior. the dificulty is between easy-normal somewhere ...

    maybe a mini-map in the right-down corner? is not nedeed anyway 'cos the dungeons are not that big and i use it just once every floor, but if any big dungeons comes in future updates a mini-map option will be good

    happy to know will be added a harder one, hope it will be a big dungeon too

    thanks for info
     
  5. ScotDamn

    ScotDamn Well-Known Member
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    Be ready to throw your shield up when you're close in. But also see how when he stomps and jumps, there are marks to dodge. I didn't see these the first couple of times against him. The Warrior is the easiest chracter to get through him, and most of the game thanks to his shields. But the rogue can kill him pretty easily in under 20 seconds, for the achievement. Just slide and backstab the hell outta him.
     
  6. Guise

    Guise Well-Known Member

    Jul 10, 2009
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    I'm fine with no buttons but would welcome a sensitivity adjuster for movement (would be especially useful for the iPad). It might be a pain to implement at this point, though...
     
  7. ScotDamn

    ScotDamn Well-Known Member
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    Yeah. Pigs are flying out of my ass right now, drinking coffee across the table too. Easy to normal my a$$. :)
     
  8. asd1234

    asd1234 Well-Known Member

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    is my opinion.

    if is hard for you is ok

    i said i want a brutal dificulty mode, thats all
     
  9. ironsam80

    ironsam80 Well-Known Member

    Dec 14, 2010
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    #369 ironsam80, Apr 24, 2014
    Last edited: Apr 24, 2014
    Awesome review from Pocket Gamer http://www.pocketgamer.co.uk/r/iPad/Wayward+Souls+%28formerly+Wayward+Saga%29/review.asp?c=59175
    Totally deserve it!!!!!
    Cannot say anything about this game... Or maybe i can.. This is ''THE'' game... Graphics, Music, Balance, Animation, Gameplay... oh my oh my!!!!!!!
    My only tiny complain is that as a lot of people here already said.. on iPad the swipe mechanics are a little bit off.. On my iPhone works brilliant but on my iPad not so good.. You have to make a very fast swipe to catch it.. Anyway... back on the dungeons :)

    Edit: Also not big deal and more for the devs to keep record: iPhone 5s latest iOS + iPad Air latest iOS not early adopters hats and not even one on chests after 3 hours of playing... If could be that matter (i don't think so) the language on my devices is regional, not English (US).
     
  10. Echoen

    Echoen Well-Known Member

    May 16, 2012
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    There's a short encounter with slimes in there at 2:52.


    I'm in the zone for the most part then I totally get demolished in the end since I don't know what the boss does yet. :)
     
  11. ScotDamn

    ScotDamn Well-Known Member
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    I was being facetious hence the (PC) smiley. ;)
     
  12. Bronxsta

    Bronxsta Well-Known Member

    What was the last time PG gave a game a 10/10/Platinum?
     
  13. ScotDamn

    ScotDamn Well-Known Member
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    I agree. To me, this game deserves perfect scores across the board. I can't say I've ever been this into and engaged with any other iOS. I've played hundreds. WS is much more than an action game. Much more than some standard action RPG, it's totally skill based and will hopefully make waves in the iOS market. I usually don't speak so highly of games but WS deserves the props.
     
  14. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Yeah we'll do something about the iPad sensitivity. Maybe just an "IPAD SENSITIVITY" on/off button in options.
     
  15. Havelcek

    Havelcek Well-Known Member
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    That would be awesome, thank you.
     
  16. asd1234

    asd1234 Well-Known Member

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    the key to get/find hats from chests is: replay every floor at least 3-4times. i found 6hats till now and all came from the zones where are lots of enemys, i think the chest that drops hats has a skull on it. the funniest is the rocketcat hat : )
     
  17. Bronxsta

    Bronxsta Well-Known Member

    So true. Easily my favorite IOS game of 2014 so far. And when 2014 includes Monument Valley and Jet Car Stunts 2, that's saying something

    And seriously, has PG ever given anything else a Platinum?
     
  18. metalcasket

    metalcasket Moderator
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    You know, the only thing I could think about the first time I fired up the game was "Game of the Year material", so it's not surprising to see this get full scored reviews. ;) Well deserved.
     
  19. metalcasket

    metalcasket Moderator
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