Universal Wayward Souls (by Rocketcat Games) [TouchArcade Game of the Year 2014]

Discussion in 'iPhone and iPad Games' started by Sanuku, Apr 23, 2014.

  1. RichRuzz

    RichRuzz Well-Known Member

    Aug 19, 2012
    576
    0
    16
    #341 RichRuzz, Apr 24, 2014
    Last edited: Apr 24, 2014
    Didn't get the early hats before either. :/

    Anyways can you "win" in the tutorial? Any secret cuscene?

    Also iCloud in the future? ;P
     
  2. Alc819

    Alc819 Active Member

    Jun 11, 2012
    39
    0
    0
    I have to agree with everyone who is having difficulty getting swipe commands to register on iPad. A fix utilizing buttons to activate skills seems like an obvious and easy fix.
     
  3. Ben!

    Ben! Well-Known Member

    Aug 31, 2009
    449
    2
    18
    Chicago, IL
    Thanks for confirming this. I've spent a good chunk of my playtime running along nearly every wall just in case.
     
  4. Timobrow

    Timobrow Well-Known Member

    May 26, 2013
    175
    0
    0
    Kepa said there is a secret if you manage to beat that boss, but he believes it's impossible.
     
  5. Intendro

    Intendro Well-Known Member

    Aug 6, 2013
    1,207
    0
    0
    Suggestion: I don't see an indicator of which floor I'm on. That would be nice to have. I looked at the pause screen and map screen, didn't see one.
     
  6. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
    1,990
    0
    36
    Wireless Sales
    Happy Daddy
    #346 ScotDamn, Apr 24, 2014
    Last edited: Apr 24, 2014
    Does anyone know if this game works on an iPod 4 gen?

    Edit: Nevermind. Yes it does work fine with iPod 4.
     
  7. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
    1,990
    0
    36
    Wireless Sales
    Happy Daddy
    I agree with this. Would be a welcomed addition. :)
     
  8. Unstablefan

    Unstablefan Well-Known Member
    Patreon Bronze

    Feb 22, 2013
    858
    12
    18
    Wow, I am amazingly bad at this game. For one thing, the directional movement doesn't seem very responsive - I often attack in the wrong direction. Maybe I just need to get used to it? Playing on an iphone 5.
     
  9. I've been a huge Rocketcat fan since I discovered Mage Gauntlet on the App Store all those years ago. It's been a mainstay on my iPad and iPhone since. I've been so hyped to play this it's not even funny.

    My excitement for this is comparable to how I used to feel back in the day when a new Final Fantasy would be released, not even kidding. Hahahaha! Mage was a rare breed - a proper, feature complete game without any IAP crap or shady tactics. Just a simple, well made game.

    I have two questions, if anyone can help me.

    It's not a deal breaker of any sort, but does this have any sort of cloud save support? Just curious. I can't decide if I want to focus on the iPad or iPhone for playing it. Some experiences just work better on one or the other.

    Which leads me to my next question. Has anyone played this on both? Which did you find more enjoyable?
     
  10. WooHooII

    WooHooII Well-Known Member

    Aug 14, 2009
    264
    0
    0
    I have absolutely no idea how to deal with slimes as the Rogue. The small green ones are surprisingly fast, and the large purple ones keep spawning them faster than I can deal with them. When I go to kill the purple ones, I get swarmed and take significant damage. I've encountered 4-5 slime-themed floors so far, and haven't survived a single one.
     
  11. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
    1,990
    0
    36
    Wireless Sales
    Happy Daddy
    Try stunning with your kick and bombs. Also sliding helps and working positions.
     
  12. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
    1,990
    0
    36
    Wireless Sales
    Happy Daddy
    I've thoroughly enjoyed my experience on my 5s but haven't played it on an iPad. I've heard it plays well on a Mini, but a full size might be on the bigger side. Also Kepa said they wouldn't be using iCloud and might be implementing another way but I can't remember exactly how.
     
  13. Echoen

    Echoen Well-Known Member

    May 16, 2012
    2,114
    3
    38
    USA
    I hate them too but for the small green ones in the open, stab, retreat, repeat unless they're against a wall, stab stab stab stab and win. Bull slimes, stab as much as you can then dash to dodge and repeat. The giant purple ones, kill them ASAP if they haven't spawned anything yet. Otherwise, hit the purple and a couple of greens in one hit then retreat and repeat, weaving in and out. Deal with the bull first if any and drag it away from the slime pack since it's fast. Poison and stuns are amazing for these.
     
  14. Intendro

    Intendro Well-Known Member

    Aug 6, 2013
    1,207
    0
    0
    #354 Intendro, Apr 24, 2014
    Last edited: Apr 24, 2014
    Argh!
    Apparently you only get to see each character's story scenes once. :(
    That's not good.
    Can we please get an update fixing that?


    Also, one of the mage's has a typo. "...our things..."
     

    Attached Files:

  15. Kepa

    Kepa Well-Known Member

    May 16, 2009
    1,988
    1
    38
    Hmm weird. It might be the iOS version then.

    Couple weeks or so? Better hurry.

    Not sure why some are getting the hats and others aren't. We'll fix it in update. Probably won't be responding to this until then.

    It will though uh let me know when you get through the second and third dungeons. First update: fourth, incredibly difficult area.

    Minimap would cover too much of the screen. Don't think we'll do buttons either, we specifically were avoiding those. Like that's the opposite of what we wanted to do.
     
  16. Tango

    Tango Well-Known Member

    Sep 11, 2010
    455
    0
    16
    Word from the developers is no on this Forum Post. I find that terribly disappointing for a couple reasons. Any game that relies on unlocks and collectibles for progression/accomplishment shouldn't make you choose which device to play on. I like Wayward Souls so much I want to be able to play on my iPad and my iPhone. Instead I have to choose unless I want to unlock everything twice. Another reason is if I delete a game and want to add it back later, I lose all progress. In addition to this, take this game with the Early Adopter Hats (I also did not receive them). If you ever delete your game, you likely won't get them back as well.

    I am not a developer but I find it hard to believe iCloud is as problematic is some folks would have us believe. Take Time Surfer by Kumobius. That game has been out since Jan 2013 and has full, seemless iCloud support for pets, costumes, unlocks and in game purchases. You never even see it working, it just works. There are tons of other games before and after that game that support it successfully, whether as a background task or as an active option to go into an iCloud menu in game and save/load to iCloud. It would be nice to at least have the option even if used at own risk.
     
  17. toofinedog

    toofinedog Well-Known Member

    Oct 18, 2013
    65
    0
    6
    Thanks for the informative answer, Pteros.
     
  18. Kepa

    Kepa Well-Known Member

    May 16, 2009
    1,988
    1
    38
    We were planning this but just kind of forgot, woops.

    Don't think so. He has so much health and does so much damage. We may have some way to beat the intro added later, I wanted to do something for that.

    Hmm maybe, seems kind of redundant though since like you said I do mention it.

    Sure, we'll do that in the update. Really easy.

    I thought there was a way to repeat that... if not we can add it.
     
  19. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
    2,277
    0
    36
    Los Angeles
    Am I missing something or is this a roguelike with no health regen, or any health drops? I think I played about 15m so far on the first two floors and did not run into one health drop. Is this normal? Am I supposed to unlock some way of regaining health through skills or something?
     
  20. TangentWorlds

    TangentWorlds Well-Known Member

    Mar 15, 2011
    67
    0
    0
    The lack of save syncing is disappointing but it seems fun.
     

Share This Page