Universal Wayward Souls (by Rocketcat Games) [TouchArcade Game of the Year 2014]

Discussion in 'iPhone and iPad Games' started by Sanuku, Apr 23, 2014.

  1. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Yeah we know about that and have some idea of why it's happening, but haven't come up with a good idea for fixing it yet.
     
  2. ryanini01

    ryanini01 Well-Known Member

    Apr 29, 2014
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    Behind you
    Sorry to be impatient, but could you give me a rough estimate of when the updates for WS and MG are expected?
     
  3. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    On FB they said they submitted the Mage Gauntlet update on the 19th. I'm not too sure about the WS update...
     
  4. Quazonk

    Quazonk Well-Known Member

    Mar 30, 2011
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    Not sure if this has been addressed yet, but has any consideration been given to adding a 3rd level of upgradability to emberforge items? In the Labyrinth, the last few emberforges are usually repeats of level 2 upgrades. I'd love to see a third tier added.
     
  5. andysmash

    andysmash Well-Known Member

    Apr 6, 2011
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    I somehow deleted 5-6 apps from my phone and renamed 2 folders. An amazing case of buttdialing. I got everything back and then realized my Wayward Souls save was gone. SORROW. Oh, for some cloud saving :-(
     
  6. Intendro

    Intendro Well-Known Member

    Aug 6, 2013
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    What's taking Apple so long on that one? 12 days so far?

    http://appreviewtimes.com
    Average is 6 days now... :eek:
     
  7. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    The Mage Gauntlet update should be available now...

    And for WS, this was posted on FB today:;:
     

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  8. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Wayward Souls update is still going, just taking way longer than we thought. Even with us splitting it into two updates.

    I had problems getting into my itunes account to approve the update, and then forgot about it. So the Mage Gauntlet update was just kind of sitting there for awhile. Should be out now.

    No plans for a third tier. The last emberforges in Labyrinth are just there to give you extra chances to get your favorite things.
     
  9. noteatino

    noteatino Well-Known Member

    Jun 27, 2014
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    Yeah, I just got the notification about the update of Mage Gaunlet on Appzapp.
     
  10. TheNoobOfTheCentury

    TheNoobOfTheCentury Well-Known Member

    Aug 3, 2014
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    Rocketcat Games, is it possible to add pets, like in Mage Gauntlet? It would be fun to have the rocketcat run with you and add a buff. Thanks.
     
  11. Makoto

    Makoto Well-Known Member

    Jun 7, 2014
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    Dear Kepa, any chance that we can have any sort of cooperative dungeon/mode? I understand (a bit) that there can be a lot of issues to be done (and the fact that Rocketcat focusing on single player experience so far), so, don't feel troubled if you don't have the plan.

    Another question: would you mind to show more data of the upgrades and items? Maybe characters' also. Just curious.

    A specific question, how does phaseblade's bonus work? Does it work like a, a+0.5, a+1, a+1.5… or just a, a+2, a+ 2, a+2…?
     
  12. Astrosnout

    Astrosnout Active Member

    May 18, 2014
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    Indie Game Developer
    Finland
    Recently bought it and have to say it's looking pretty fantastic so far. Worth the price.
     
  13. doublezz

    doublezz Well-Known Member

    Sep 21, 2009
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    I play this game everyday but I am still stucking at the gold dungeon as adventurer, fully upgraded. Is it just too hard or I am really suck.
     
  14. Dymonic

    Dymonic Active Member

    May 8, 2014
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    Kinda feels like Dream Quest (####ing love that game)
     
  15. hafiztanzil

    hafiztanzil Well-Known Member

    Jun 7, 2014
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    Student
    Bangladesh
    The gold dungeon is too hard to complete.I've gone to 6th or 7th floor.They should lower the difficulty.I know this is a rogue-like game but still I'm a noob.For me the first dungeon was like impossible (I even mailed this to rocket cat),then after some time I completed bronze dungeon and after some time I also completed silver dungeon.Gold dungeon was the fun breaker for me.

    Anyway it's still an awesome game.
     
  16. Quazonk

    Quazonk Well-Known Member

    Mar 30, 2011
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    #3376 Quazonk, Aug 3, 2014
    Last edited: Aug 3, 2014
    To the people complaining about the difficulty of this game: yes, it's tough. No, it's not impossible. It's a game of pattern recognition and strategic attacking. You're not supposed to beat a dungeon easily, it's meant to be played again and again, with the player getting a bit better at dealing with the enemies each time.

    I thought "I'll never beat the gold dungeon, ever, the game is just too difficult" when I first started playing it. Now I wish the game was more difficult, because I can speed-run through the diamond dungeon with little trouble with most characters.

    Bottom line: Stick with it, and keep practicing. The feeling of reward and satisfaction for beating a dungeon for the first time is tremendous, and with 6 characters and 4 dungeons, that's *tries to do simple math counting on fingers, fails*...a whole lotta satisfaction! Good luck, and don't give up!
     
  17. justplainjay

    justplainjay Well-Known Member

    Do you have all the gift upgrades? If you get all 6 it makes a pretty nice difference
     
  18. houseofg

    houseofg Well-Known Member
    Patreon Bronze

    Oct 1, 2013
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    #3378 houseofg, Aug 3, 2014
    Last edited: Aug 4, 2014
    As someone who has yet to beat gold, I could not possibly agree more. I'm going to do it some day, and it's going to be oh so sweet.
     
  19. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Pets were always planned and still are. Probably won't show up until the post PC version update, which was originally going to be the third major update. I guess it still is, as long as we call the next update "Update 2.5" since that one was split into two.

    No co-op mode. Though one of the next games we do like this will be built with co-op in mind from the ground-up. Too big of a change for this one, though.

    I want to show more upgrade info in the pause screen, and this was intended. It keeps getting pushed back, though.

    I don't remember off the top of my head how the phaseblade works, except it's pretty binary. Something like "after the third (?) swing, you now do 40% more damage". No stacking or anything. So yeah a, a, a, a+4, a+4, a+4 (though the numbers aren't accurate here).

    I wanted to like that game but it was way too chance-based for me given how long each match takes. That and ANGRY BIRDS: EPIC finally got me to have my JRPG idea started, though. The JRPG will be like neither of those, haha, it's just one's a card game and one's JRPG-based.

    Thanks, glad you like the game! I'm pretty happy with the game's difficulty right now, but not everyone will beat it. Ideally I'd want as many people to beat Gold as possible, though, with many getting stuck in Diamond. For future stuff like this, what I'd like to do is keep the difficulty around the same BUT make it less frustrating to get stuck, or ideally make it so you never feel like you got stuck. Current plan I'm thinking of: Making a dungeon more open-world, so you can complete it in any order.

    Oh and the Zelda-style spinoff Brandon is working on will be easier than Wayward Souls, too. Somewhere between that and Mage Gauntlet I think.
     
  20. 2close4missiles

    2close4missiles Well-Known Member

    Jan 18, 2014
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    Jared's Personal Beard Comber
    On Jared's Chin
    Hey Kepa, I know this is a bit off topic, but do you have any plans for future games that you can reveal? I love WS and look forward to the future of Rocketcat. Thanks!
     

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