Universal Wayward Souls (by Rocketcat Games) [TouchArcade Game of the Year 2014]

Discussion in 'iPhone and iPad Games' started by Sanuku, Apr 23, 2014.

  1. Apricosomoso

    Apricosomoso Well-Known Member

    Mar 4, 2014
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    Originally Posted by brerlappin:
    Kepa, awesome game!

    Do you think you could add call outs for the 4 boxes next to the Map on the pause screen? I know I'll get more familiar with them the more I play but it would be helpful. Thanks!

    Kepa:
    It was planned originally, we just ran out of time. Little popups if you tapped on a thing.

    Where did this go?
     
  2. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    To the second update.

    Hotfix submitted this morning. You'll get the badge for beating the new dungeon after that, and also you can disable the automatic flip. The autoflip will always be pretty janky just due to how old the engine is.
     
  3. FateRiddle

    FateRiddle Well-Known Member

    Jun 3, 2014
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    I wasn't giving much expectation to this game, cuz it looks like another typical RPG from the last century. But once I got into the battle, the attacking pattern of the minions really amazed me, good job for making every battle challenging.

    However, the game seems not be able to recognize my swipe gestures, swiping up or down only succeed half of the time, and that does bother me to the point of almost giving up. Maybe my iphone screen has lost sensitivity, but hey, I still play Infinity Blade 3 a lot without any such problems.

    As much as I appreciate more idevice integrated gesture control, could you give an alternative botton-based control mode for right hand, too?
     
  4. brerlappin

    brerlappin Well-Known Member

    Feb 10, 2009
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    Which hats are the early buyer ones? Thanks!
     
  5. L.Lawliet

    L.Lawliet Well-Known Member

    Jun 28, 2011
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    You're a pro :cool:
     
  6. Darth Ronfar

    Darth Ronfar Well-Known Member

    Nov 20, 2011
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    Animal related
    LA
    #2966 Darth Ronfar, Jun 24, 2014
    Last edited: Jun 24, 2014
    This...

    I think the Adventurer needs the most attention for the next update. I'm not exactly sure how to change him really, but for now he's levels below the rest of the characters and I can't put my finger on why exactly? Is it his sword? His up or down swipes? I dunno it could even be his upgrades or items... Just feel like he's missing something... Still can't beat the gold dungeon with him( not even close where as I can pretty easily beat it with all the other characters even the Rogue now)

    While all the other characters are pretty much unique for the most part..The adventurer still feels like a weaker version of the Warrrior.(Like I said before he has two forge upgrades that just puts him on par with what the Warrior has with the long sword and Shield...that alone should say something)
     
  7. rpgman

    rpgman New Member

    Apr 30, 2013
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    I beat gold with Adventurer on the second or third try, meanwhile having to go through multiple times for Mage and Rogue. Probably just not your playstyle?

    His lantern neutralizies magic attacks and his stun is pretty invaluable. Plays completely differently from other classes imo.
     
  8. Hawkster59

    Hawkster59 Member

    Jun 16, 2014
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    Yeah I'm with rpgman, I find the Adventurer to be at least average strength overall. I haven't beaten gold with him yet but have gotten very close. Haven't even made the eighth floor yet though with either rogue or cultist, they seem weaker/trickier to use to me. Just play style maybe.
     
  9. WooHooII

    WooHooII Well-Known Member

    Aug 14, 2009
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    #2969 WooHooII, Jun 24, 2014
    Last edited: Jun 24, 2014
    I take back what I said about the Adventurer. With a level II Sunnebrand, Amulet of the Unseen, and Orvar's Shield, he can just dash straight into the middle of large clusters of enemies, deal massive damage while they're stunned, and quickly restore all of his dash charges thanks to the enhanced drop rate. On top of that, he can block attacks like the Warrior and can regain half of his health bar every floor.

    I'm not entirely sure what happened here, but I think Cyril destroyed the shadow so hard that it forgot how to speak.

    EDIT: And now I completed the Labyrinth with the Warrior as well. He was my last character, and I have all the hats, so I think I've finally run out of things to do. I suppose I can try to document the new/rare enemy types on the wiki.
     

    Attached Files:

  10. DantBro18

    DantBro18 Well-Known Member

    Aug 20, 2012
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    I am going to be getting an iPad Mini soon, but I already have an iPod with this game, so does this game have cloud saves so I can resume with the same progress that I have on my other device or will I have to start over?
     
  11. FateRiddle

    FateRiddle Well-Known Member

    Jun 3, 2014
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    Still trying to beat the first boss here. I've seen players talking about collecting and switching hats. I've got 2 hats so far, and wearing it seems only change my character's look...
     
  12. smegly

    smegly Well-Known Member

    Mar 27, 2012
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    NY, NY
    Yes, hats are just cosmetic.
     
  13. ryanini01

    ryanini01 Well-Known Member

    Apr 29, 2014
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    Behind you
    You're a machine haha
     
  14. speedyph

    speedyph 🌊🌊🌊🏃🏃😂😂😂⚡️⚡️⚡️

    Feb 3, 2013
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    Man i love how dis thread just keeps goin
     
  15. Fangbone

    Fangbone Well-Known Member

    Oct 30, 2012
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    Gotta say that when this first came out I wasn't too into it. I was expecting more of a dungeon crawler type game. But after the recent update I've been playing quite a bit. Really enjoying what you've got going on here Kepa, keep up the good work.
     
  16. zombiemuscle

    zombiemuscle Well-Known Member

    May 6, 2014
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    Screen flips a lot when it shouldn't. Needs a fix.
     
  17. zombiemuscle

    zombiemuscle Well-Known Member

    May 6, 2014
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    Hats each do their own special thing, only it's your skill that wins the battle. So the hats are very subtle.
     
  18. bilboa

    bilboa Well-Known Member

    May 23, 2013
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    Yeah I've noticed the same thing. It's much more sensitive than other apps, and even seems to flip when my iPad isn't flat at all. At least it's easy to work around though, by just bringing up control center and locking rotation.
     
  19. bilboa

    bilboa Well-Known Member

    May 23, 2013
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    Just want to say I'm very happy with the controls now on iPad. The high sensitivity setting works much better than before for the swipe controls. I'm also happy that notifications aren't popping up at the bottom of the screen. Just make the screen flipping a little less sensitive and it'll be perfect.
     
  20. Intendro

    Intendro Well-Known Member

    Aug 6, 2013
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    #2980 Intendro, Jun 24, 2014
    Last edited: Jun 24, 2014
    That joke is more confusing than funny. :eek:
    Hats only change your looks.


    Several people said the same thing. The update is submitted:

     

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