1) Oh snap! I introduced a bug that unlocked everything. Ah well, just don't post any of that stuff here because I wanted to keep the higher difficulties kind of a secret, but it's no big deal I guess. 2) Journey's a secret for now. 3) Yeah, it is supposed to be grayscale, I'm trying out some new schemes.
I bet it's a crazy psychadelic trip through the universe (like in 2001) designed to be seizure inducing so that it's impossible to play unless you have special polarized glasses. But Hoggy will get 60 seconds on it with his eyes closed as usual.
Could be cool if the screen starts greyscale and then color kind of bleeds in And Help doesn't really correlate with Options. By that, I mean I wouldn't usually think that sound/volume options would be in a Help menu
And then Massterton will do a 120 second run... I'm not actually affected by this apparent 'unlocking everything' bug, so...that's a thing I also didn't know that there are apparently frame-rate issues on iPad 2's...I haven't seen any slowdown myself...unless the problem is that it speeds up...which is weird compared to most frame-rate issues...or if it's an iOS 7 problem
Hmm, interesting. Yeah for me at least, I can plays levels despite them being locked and having not completed the previous level
I'm not sure if my PM got through to everyone. The messaging page was reloading funny. Anyway point is, all-unlock isn't an issue, I actually tricked myself into thinking that I had made a mistake. I do this to myself all the time when I look at my walls of code with glazed eyes. All is well So with that level unlock bug, is that on the game over page where you can tap on "next level"?
I'm not sure about the tapping sound , I enjoyed the music better, for me that tapping noise is off putting. And please please please bring back the Sheila with game over, begin voice, even husband is missing her. # I dunno about the level unlocked thing but I'm able to play um okay then despite it saying play more to unlock, but I'm up to that level anyways. I'm not planning on jumping ahead. Neverrmind, I found her in the help menu. Think it would be better having the music and Sheila on at the start with the option to knock me off instead of vice versa. Also not being sexist is referring to Sheila as Sheila. I'm a girl myself and my mum is called Sheila(true) so I'm allowed #
Is inverse tap to go down and release to go up? I can't do it. I'm stuck on um ok then, always die right at the inverse point.
Exact same control as always. So when the camera is flipped, touch goes down, release goes up (visually). Edit: I just looked up my levels table, that's a hard one! The final level on all difficulties are toughies.
Ah I see, didn't realise the camera flipped I just thought the controls changed, must be blinking at that point and missing it lol.
Anyone else feel like Random is feeling a bit luck based? I'm talking about you, annoyingly narrow spaces
I love that the latest release notes state that Galaxy on the iPad was never meant to be so difficult. It was one of my favourite modes even before the fixes haha. What's worse is that I can't beat my previous best since it's been made "easier"! Aside from that, as I'm sure you can gather from my previous comments, the performance on Ipad 2 is spectacular. Cannot wait to see it messing with the minds of the normal folk, I also can't wait to be able to recommend it to anyone who will listen!
Same here, I've got three buyers already My nephews were watching me play and were desperate for a go. They think I'm evil cos NOBODY is allowed on my iPad, not even my husband lol, they keep checking the App Store lol.
Played the latest build and the game is just oozing gameplay and i love it. It's brutal, but it's one where you cant stop tapping for another go.