Yes we are looking into it for sure... we will have some news about our next update in the coming weeks. Thanks for checking out the game... hope you enjoy it. That's a glitch in the game. It's an old issue we thought was fixed... we will look into it.
I just threw 2 grenades at once too, so yes, it might be a glitch. BTW, I just found another bug: after receiving a notification, the game's volume lowers, also after using the in-game chat. So let's play!
Just played a quick match. The game has gotten mich better since release. You guys should give it a chance again
Thanks for playing tonight guys, it was a ton of fun. We are always up for a few rounds so feel free to drop us a line on facebook etc. We have a slew of updates on the way with lots of new content. Stay tuned
Yes, nice matches Other bugs found: In the Attrition map, there's one gate which doesn't work (you can go through it): This is the invisible guns bug I told you in the match: This is the bug which makes you reload until being killed (but it's only a screenshot): EDIT: new bug found (well, I found it before, but now I know how it works): if you are reloading and you change your gun and press fire before the gun's animation is finished, you'll change the gun again (without shooting). While this bug happens, if you keep pressing the shooting button, you'll be changing your gun till you stop. Sometimes is a bit frustrating. EDIT 2: another bug found. You can go outside the Attrition map by jumping from the ramp which leads to the bridge.
Awesome feedback and screens... thank you for the info. We will go over these and try to get them fixed for the next update.
You're welcome! Some more bug reports: If you keep pressing the fire button, after emptying the Weapon's ammo, it will reload automatically, but if you keep pressing the fire button, without releasing it ever once, after reloading there will be some animation messes. For example, after doing this with the 49' revolver, it will reload again, but after a sec it will fire the first bullet. The reloading sound will be playing as well, and you can't reload until the sound is finished. Other example is the 49' shotgun. After doing all this, after the first shot there won't be any charging animation, but you must wait as well until being able to shooting again. This only happens in online mode. To throw a lot of grenades at once (with the Shaman) just keep pressing the fire button, without releasing it. You'll throw about 3 grenades each time. I don't know if this is a bug, but it seems that it's impossible to play in the new maps in online mode. There are some messes with the AK-47 sound. EDIT: I am trying again the grenade bug, but now it doesn't work. Maybe it's just occasional.
Thanks for the heads up. We are currently updating to the newest UDK, and with that we should see some major improvements within the game.
Hi DVSbastard We are in the testing phase now, we are hoping to see it submitted to apple in the next week or so. We would want this to launch first week of June if all goes as planned. Lots of major improvements and new content. Here is a sample of some of the new things we have added... One of three new maps... "Whiskey Town" http://youtu.be/Z_yrcYcqlvk The Outlaw Sniper Class
Saw this was added to the "Because We May" sale and thought about getting it. But what's the deal with the statement in the description "Doesn't work on 3G"? Are they referring to the iPod Touch 3G? Or the iPhone 3GS?
They've gradually been making improvements since release; hopefully the newest incarnation will be even better.
So I know this game has made leaps and bounds in improvements, but I wanna ask if the playability is higher than MC3 on an iPhone 4. I don't wanna grab an unplayable, large game, even if it's 99c.