Ok as I'm just getting into it I have 3 questions. If I replay the game will the dungeons always be diffrent? And how random can it bee? Also I noticed I can take multiple ways in dungeons is there any benefit of going to every room? And I have 4 spots of loot spots to fill for 3 colors , does that mean I could have 12 items equipped later?
The dungeons are randomly generated in their layouts. Yes, you can take multiple ways. Maybe get into more fights and then get more treasure. And yeah you can have 12 items equiped, though of course it depends on what kind of things they are. You can't carry two shields and you can't wear two pieces of armor. BTW, Markku, have you had chance to look at 9th Dawn?
I want a 40k version of this game. Is that what Space Hulk is? I wonder why they chose a different developer for that.
A question how do we know we completed the game? I already did the black quest I was expecting some kind of grand finale cutscenes or along that line
So after messing with game this afternoon, does it get harder? It feels the more I play the easier it gets.
I like the layout and everything from GUI to fighting is well thought out and implemented only it lacks variety and diversity. Different scenes and more diverse monsters and areas would make ths a truly great port but the repetitiveness kills the incentive to go on for long periods for me personally. I play it for half an hour or so and after that it gets boring. I think they could have done much more with the story and content. I've got all the content and characters and expansion but it feels just like an added skin and not real original content to spice up the game. Maybe they're saving that for an update? However as a BASE game it's brilliant IF they build on this and add more diversity of content.
This is a huge part of the misunderstanding of this game. I can try to flavour it in any number if ways, but Rodeo took the hunters engine and designed it to fit, faithfully and solidly, into a reproduction of WQ. I couldn't afford it and I can't have a copy with my physically. Now, however, I do. Right here on my device. I have all the characters and scenarios. I understand they also need to reach out to new people that don't care about the board game, but at the same time we expect too much too often in situations like this. I don't need to have something I love turned into something it is not. This is what it should be, sans the multiplayer. Presuming they implement that properly, this game will be absolute perfection. As it is, it won't be leaving my device ever.
So does this game get harder? I'm early on but Finding it a tad easy. Please tell me it's gets harder..
What difficulty level did you select? And otherwise no. You can always spend less time trying to level your characters.
I reached maximum level with my players.... level 6.... and nearly finished the game after only a week and a half. That's very very short for such kind of game and for the price. I really love it, but it all look too similar, not so many kinds of monsters, not so many kinds of donjons. This game needs a good update with more content.
Or simply a harder mode. If you make it not so easy to revive characters, and several other things, the same basic structure of the game can be a lot more challenging to get through.