Thanx. I tried to keep up with the posting upon release, but between actually playing and watching the posts soar by I chose playing. whoda
I tried force closing the game when leveling my dwarf, but I kept getting the same skill 6 times in a row... Could be a coincidence, but still, I'm not so sure it works like that. I'm at least 30 hours in too, and I love it too.
What are some opinions on the new classes vs the originals? I had high hopes for the WP, but he just doesn't seem to deliver, his weapon skill is lower than the other melee classes. I can't seem to find any kind of alternative to a master crafted battle axe for the trollslayer, otherwise he's a solid DPS frontliner. Didn't bother with the elf Mage. Seems like my waywatcher and grey wizard are just as or more useful than my IAP frontliners. All in all I think my first vanilla party was more effective. For some reason I just don't like the marauder. He's tainted with chaos. Tainted I tell you!!
The marauder is my most effective guy. he has the most powerful attacks and the most melee attacks per turn.
Since my wizard got the teleport skill and a +1 attack sword, he's become much more useful - he can cast spells until he has 3 mana left, go and hit things, then teleport away to safety. For 3 mana it's actually a really useful spell! My WP/space marine seems to do quite a lot of damage, I think I've just been lucky with his equipment. The Jade Ring is great, and his blessings can be useful. My archmage is great, even though you don't know if you're going to get defensive or offensive magic you know you will have good spells for each. Both dwarfs/dwarves (I don't know which they prefer, I haven't asked them) are pretty similar. I don't know if either of them has much to offer over the other, tbh. Because of this, the Trollslayer is probably my least favourite IAP character.
Regret it? Do whatever is comfortable for you. If you think that focusing on smaller type then made your eyesight worse now, that's a myth.
I haven't bought the troll slayer yet but the description says it comes with one new location, is there anything special about this location that would make it worth picking up the slayer IAP?
Unique location is Trollslayer shrine that is same as other shrines/ temples in cities , it gives random boosts or nothing after you pay.
Gold making tip: Found randomly in a non main quest level as reward so keep traveling until you find it. I found it around Wurtbad. Iron Dwarf has a passive that gives him up to +50% gold on kills. For example i get 250+gold on a 100gold monster, not sure if passive stacks after axe or not but they definitely stack! I've seen crazy gold on bosses and elite enemies.
I had that axe and it was nice, but I sold it when I found a stronger weapon for my dwarf. It had higher damage and some other boost that I guess I found more worthwhile. I probably should have kept it for a time when I need to make cash. I've seen it come up in another side quest since so maybe it won't be hard to find, or I can buy it back from the store.
I managed to lost my iCloud save somehow with all characters on Lv 6 and good equipment with 20 hours of gameplay.Actually I still have it , but it loads forever and won't go past that screen.Dunno what's the problem, but after 2 crashes in 2 minutes game did have some problems with synchronizing with iCloud and after restart it's able to sycronize with iCloud , but that save won't run.Also I noticed text in between loading screens always displays only 3 different hints/lore text now in every save.I reinstalled it 2 times, restarted iPad, still have same problem. Oh well, at least I started a game on hardcore and got lucky with getting perfect skills for every of 4 starting warriors until now.
So it's pretty obvious there's a whole section below you on the world map.. I wonder if they're gonna charge another 5$ for that? I'm stuck on the "black" quest I think the last one I guess, it's like 10 times harder than everything before it, all my characters are level 5. Swarms of enemies just keep coming, I guess I'm gonna try leveling up everyone or buy more rings or scrolls. I've been playing 17 hours just on the main quest so I think I got my money's worth.. I wonder how they would do another expansion? They would have to allow your characters to level up higher than 6 or something?
I think I'm done with this game for a while. And I think I'm done with boardgame ports in general. I simply cannot take another minute of the randomness. No matter what you do, it feels like you're never in control of the situation. There's always the possibility that you'll lose because of a bad "dice roll." I just can't deal with that anymore. I've put in over 15 hours in the main game and the Skaven expansion put together and I'm at the end of the main questline. I truly don't want to finish this game anymore after playing the last mission for the past hour because the game kept just spawning Black Orks on me. I got ambushed 3 times by Black Orks before this happened: Walk into a room. There's 7 Black Orks, 2 Vicious Gigantic Spiders, 2 Night Goblin Shamans, and a Goblin Warboss. The game decides that isn't bad enough so it spawns 7 more Black Orks once the next turn starts. Took me a solid 30 minutes to clear those enemies out. On the turn after that, it spawns 7 more Black Orks. I just set down the iPad and pondered why the hell I'm playing a game that gives me so little control over the actual game. This is just regarding ambushes. That doesn't take into account the stupid amount of times you miss, the spells that rarely work, and the worst offender, the random abilities when you level up. The game gave my wizard nothing but healing spells. It would have taken a lot less time to clear the Black Orks if the game would have given me another offensive spell or something. I had to just run around and try to heal my guys a little bit every turn. I'll probably return to the game in a few days/weeks/months. Mostly because I already dropped $19 on the game +characters and the expansion. I can understand why people like the random aspect to it but it just isn't for me I guess.
^ I agree the misses and random waves of bosses make the game too frustrating. I wonder if they actually showed the dice rolling if it would be better? The only way too stop the random spawns is to hurry your fastest character to the next screen. I pretty much cast Intervention with the WP every turn in hopes I can avoid that surprise enemy spawn. The worst is when they spawn because you couldn't kill all the enimies in time because everyone keeps missing.
I am only playing on Hardcore. I really wish you could have the option to recruit more than one of the same type of character to your team. Its frustrating to retire and relevel if you character gets crap on skills. Got some characters pretty far into the main chain and then I get 2 random encounters of the dual wielding ork boss waves in row, followed up by a night goblin shamans that spawned at the far end of a long tunnel, and then another ork boss wave. 8 hours gone. It was frustrating as hell but really adds to the tension of what lies beyond the corner. Which also brings up the point that I don't even bother with a wizard unless his skill are rolling out right. To much risk.
Just google Warhammer Quest and read up on the plethora of expansions and additional characters already available for the actual boardgame for years. That is probably the direction the expansions will go in. Although, if they do not hurry up and release them, the crowd's interest might wander off to Talisman HD and Space Hulk by the time they do...
Statement: Since this thread is up to a large number posts, I think I can cut the crap asking if this game is good. It is as harsh as Phantom Leader as it is random, so I am going to like it. Query: so, if someone like me who has never been exposed to the boardgame and the iOS version, any guide for newbie?
Warhammer Quest is really like a simplified tactics RPG, so just go in with that understanding and you will be fine.
I've learned the hard way that if you're going to buy the expansion content you should buy it and play it along with the main game from the beginning, because the early quests in the expansion are designed for low level characters but by the time you complete the main game you'll have all high level characters.