Damn, sometimes I have to unequip and re-equip gear several times before the boosts are reflected in my character's stats. If I'm planning to buy the expansion should I buy it now at level 5 after completing the 9 red quests, or wait until I'm up to level 6 which I'm trying to reach before attempting the black dungeon? Do the expansion red quests have low recommended levels that'll be no challenge to play with a level 5-6 character? If that's the case then I don't know if I even want to buy it. I accidentally skipped a level 2 quest in the main game and then when I played it with level 4-5 characters it was the worst, zero challenge.
Ah, that's not so bad. There's even an achievement for having a level 6 hardcore character die. ^_- Undead would be a pretty standard place to turn next. The expansion quests are generally better designed and more interesting than those in the base game, although the core gameplay mechanics remain the same.
In the one and only first expansion mission I tried, the Skaven came closest to wiping out my then level 4 party when I was dominating the trolls, goblins, rats and bats in the original area...
Thanks. Do the expansion story quests have recommended levels like in the main game? What are those levels, if so? 4-6, 5-6? I wish they would scale to your level, like the white side quests seem to.
I play on a mini. I also think the fonts are a bit on the small size. My eyes aren't as good as they used to be. Back in the day, I used to set all my windows to an 8 point font size. I regret doing that now.
Yes, there was a recommended level. It was quite a while ago when I visited Skaven-land, but I think the recommended level was either 2 or 4, but either way, the enemies were way more powerful than I was used to. I play on my iPad 2 and I can see that the fonts are way too small. Why strain my eyes? I just skim thru the text and click next, after all, it isn't like this is Ace Attorney Trilogy HD... Just send in my Space Marine warrior Priest and his death squad, which includes two warp energy manipulating Inquisitors and one Callidus Assassin... iPadisconfused is he playing 40K or WFB???
Text is extremely tiny on my iPod 5 retina display, I can only imagine how hard it'd be to read it on a non-retina phone with that loss of definition. I have good eyes when wearing my glasses, which I was wearing at the time. I choose to play it on iPad instead cause it's a better experience aside from having to rotate your larger and heavier device, and also cause I'm paranoid about switching between devices and having icloud eat my save.
I went to and from the expansion and original areas, rather than do the base game first and expansion afterwards. The red quests in the expansion area followed the same progression as the base area (recommended level 2, then 3, 4, 5, etc.)
That's awful for anyone who played the main game first, I'd imagine that's a large group of people. I don't want to take my level 5 guys into a game made up of level 2-4 dungeons, and I don't want to start new characters from scratch. Might pass on the expansion.
It's actually a pretty good idea, as the expansion isn't supposed to be a "sequel", but rather a literal expansion of the gameworld you can travel around. However, I just repeated the first expansion dungeon (recommended for level 2) with level 6 characters and again with level 1 characters, and both times the enemies had the same stats in that dungeon as they did in a dungeon recommended for level 6 characters. It was just the actual dungeon itself that was shorter and easier, with fewer high-end monsters present (scripted or random); it appears the monsters don't actually scale and become stronger as you do. Perhaps the developers could open up the monster tables depending on your level, so that there's a higher chance of encountering stronger enemies the higher your own characters are.
It's hard to make everyone happy. This game was designed for a tablet. It plays perfect on my Ipad 2. Thanks to the icloud i actually play it on my iphone 5 when i'm not at home, but it's nowhere near the same experience compared to the ipad. From a Developer perspective its obviously better to make a universal app rather than an ipad only. But you guys should understand that it's not supposed to be perfect as it is on the ipad. The worst part is that if it was ipad only ppl would be complaining that even if it was nowhere near perfect they would be ok to play it on the iphone.
Seems like people like this game at first then the more the time you put in it, the game dosent stay strong? Yea it's 5 dollers but your telling me this game gets old fast?
Depends how much time your taking about? I'm currently 15 hours in and still loving every second of it.
Just in case anybody is interested, and it hasn't been posted, but powerlevelling your toons isn't super easy. Ever single spell my Grey Wizard received after first was a healing spell, except for Nightmare Visage (and, like, who cares). I did get Revival, which was nice, but it made my Grey Wizard fairly one-dimensional. So I retired him. All my toons are 6th, so no biggie. It took about an hour of going through the first dungeon, prepping everybody possible for my newly 1st lvl Grey Wizard to beat up. I ended up getting 18k xp at the end of the dungeon. I easily made 2nd, but after training him my xp capped at 2000/4000, so it seems like it only allows you to power lvl to halfway to the next lvl point. whoda
There is also a post in here that explains that you can train then force-close the game if you don't like the spell so you can try to get a new one. 30hours of gameplay here I think i love it.