Universal Warhammer Quest - (by Rodeo Games)

Discussion in 'iPhone and iPad Games' started by Sanuku, May 29, 2013.

  1. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    It's normal (default setting) that people are saying is to easy.

    Anyway playing on hardcore is crazy knowing your guys will actually be gone if they die changes the way you approach every room and every dungeon.

    For starters rolling a 0 with the wizard and getting a random encounter was just an inconvenience on normal but on hardcore it could mean a matter of life and death.

    After thinking about it having an option to disable permadeath on hardcore would take away from the tension.

    Up until now I've only bought the skaven expansion but now I'm on hardcore mode when one of my guys dies I'm going to replace them with one of the iap characters and then rotate through the different characters as (or if) anyone dies.
     
  2. retrogamer83

    retrogamer83 Well-Known Member

    Dec 1, 2011
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    The default setting is 'casual' ^_^ But it's still the lowest difficulty of the three, so I don't think people should moan its too easy.
     
  3. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    False! The default setting is adventurer. Go start a new game and see.
     
  4. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    Ankh-Morpork
    No, if you start a new game, the highlighted mode is definitely "Adventurer", which is normal mode. "Hardcore" mode doesn't actually seem inherently harder than Adventurer; it just introduces permanent death.
     
  5. Laire

    Laire Well-Known Member

    Feb 4, 2012
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    Overworked Graphic Designer :)
    I only did it the one time to see if it would work, and don't plan to "break the rules" that way, but the fact that you can do it at ALL is the issue. It's a loophole that should be fixed, or else the majority of the "random events" are rendered meaningless and might as well just be taken out.

    I can't imagine anyone betatesting the game that WOULDN'T have immediately thought of trying to do that as a workaround, so I don't know how it got to 'finished status' that way.
     
  6. Pitta

    Pitta Well-Known Member

    Oct 19, 2008
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    The default difficulty is adventurer, the middle one, between easy and hardcore.
    But it's way too easy now (was MUCH harder before).

    XP and GOLD were MUCH less....so you were about always 1 level under what you are now (at least in my experience).
    A level makes a HUGE difference in Warhammer.
    Try a red dungeon with 4 as level requirement with the party at level 2-3 to get a glimpse of how it was.
    And with 3 potions (1-6) in he stash, not 8 scrolls (7-14).
     
  7. retrogamer83

    retrogamer83 Well-Known Member

    Dec 1, 2011
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    My apologies, I could have sworn that casual was selected when I first played. I'll keep my mouth shut in future :p
     
  8. Gegoben

    Gegoben Well-Known Member

    Apr 12, 2010
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    VIrginia
    Awesomeness

    I think money should go where deserved, so I have also bought a character and the expansion, however, when I found the tarnished helm, I found like 1500 gold, which seems to have vanished. Anyone else exp this?
     
  9. Zetaspawn

    Zetaspawn Well-Known Member

    Jan 11, 2009
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    Wait, do we all hate this game now? I've got to make sure I don't miss the bandwagon. Boo hiss!
     
  10. petroni

    petroni Member

    May 9, 2012
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    Game Impressions

    The game is amazing, true to the boardgame.
    Unfortunatly it seems too easy. We need a higher difficulty setting. Please make it happen. It's no fun to have your party outlive every dungeon.
    Loving it, though!
     
  11. iPadisGreat

    iPadisGreat Well-Known Member

    Dec 10, 2012
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    #1011 iPadisGreat, Jun 1, 2013
    Last edited: Jun 1, 2013
    Casual difficulty level is not that easy.
    I had party members die twice, although they somehow became alive in the next round, not too sure what happened there. That was when I first started Warhammer Quest...

    So if I retire my level 2 warrior priest, can I then only recruit back a level 1 warrior priest or other classes too? I mean I am thinking if I use another save file and retire my party, can I end up with a party of 4 grey wizards/archmages?

    I hope the developer just adds another even harder difficulty level for those who are clamouring for it and not jack up the difficulty across the current three difficulty levels...

    iPadprefersnottoohardgames
     
  12. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    Ankh-Morpork
    You can add any class; it wouldn't make sense if you could only put the exact same class back into your party.
     
  13. pseudoart

    pseudoart Well-Known Member

    Mar 9, 2013
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    I must be an idiot. For the life of me I can't figure out how/where to equip the loot.
     
  14. RinoaHeartily

    RinoaHeartily Well-Known Member

    Dec 12, 2010
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    Try tilting your device silly
     
  15. iPadisGreat

    iPadisGreat Well-Known Member

    Dec 10, 2012
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    Interesting. I may just do that in another run. Are grey wizards and archmages the only class that can do healing?
     
  16. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    Ankh-Morpork
    The warrior priest and elf also have healing abilities.
     
  17. iPadisGreat

    iPadisGreat Well-Known Member

    Dec 10, 2012
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    The elf is the archer right? If so then that is exactly what I have in my party right now:

    Current Level 2 party:
    Space marine warrior priest
    Archer (Elf?)
    Grey Wizard
    Archmage

    At which level will the warrior priest and archer gain healing powers?
     
  18. JamesT

    JamesT Well-Known Member

    Mar 27, 2012
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    Do your characters have a wide variety of attacks, spells, etc in this game?
     
  19. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
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    Burlingame CA
    People are saying the highest difficulty is too easy, not the lowest. It sounds like the testers are surprised because, after the playtesting, the developers changed the parameters of the game to make it much easier, taking away much of what the existing community enjoyed about WHQ, the idea that you're always at risk, especially in hardcore mode.
     
  20. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
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    I agree the hardcore difficulty mode feels a bit too easy and less "hardcore" than I expected. I think Hunters 2 handled hardcore mode in a much more satisfying way (permadeath option separated from difficulty, more challenging play). Warhammer Quest is fun but more in a sandbox leveling up and loot seeking homage manner rather than a tactical strategy game.
     

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