Universal Warhammer Quest - (by Rodeo Games)

Discussion in 'iPhone and iPad Games' started by Sanuku, May 29, 2013.

  1. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
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    Wow loving the game so far!!!
     
  2. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    It has been dealt with repeatedly, though: once again, the gold you gain through normal play (not "grinding") is more than enough to pay for character training and buy any necessary supplies. If you reeeaaallly feel the need to buy a +50 Sword of Killeverything at level one instead of just getting it through normal play, though, that's where that optional IAP comes in.

    At this point it comes across as though you're not going to be content until somebody finally says, "Okay, I admit it! The gold IAP is mandatory!"
     
  3. trystero

    trystero Well-Known Member

    Aug 11, 2009
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    Sometimes my warrior priest gets a Strong or Weak status. Is that an indication of whether Signum is listening to prayers? Or something else?
     
  4. Royce

    Royce Well-Known Member

    Mar 22, 2011
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    #464 Royce, May 30, 2013
    Last edited: May 30, 2013
    The problem is with consumable IAP, you can't really trust just one, or even numerous impressions, particularly this soon after release (plenty of games with consumables build in the push for them later in the game). I can't count the times I've read people raving about a game, saying the IAP is completely optional, only to find it was an obvious freemium/paidmium model game. I'm not saying that's the case here, but I think you guys are being a bit hard on those who are apprehensive. It's completely legitimate to be concerned about consumable IAP in a premium priced game.

    Edit: It's also worth mentioning that the mere presence of consumable IAPs causes the concern that, depending on how the game does financially, it could be easily be rebalanced at any time to more strongly encourage their use.
     
  5. Laenor

    Laenor Well-Known Member

    Apr 11, 2013
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    Actually, while I may not agree with the 2/5 they are giving, I do have to agree with the fact that hiding all the mechanics of a board game isn't the best thing to do. There should be an option somewhere, there should be a documentation on what does what, when, how and so on.

    That's one of the problems I had with Dark Quest, and I hoped this game would be a bit more documented in the app. / that you would get more feedback regarding your actions.
     
  6. Bronxsta

    Bronxsta Well-Known Member

    #466 Bronxsta, May 30, 2013
    Last edited: May 30, 2013
    Maybe it's an experience thing? I never played the Quest board game or any tabletop RPG, didn't know about dice rolls, etc. So I wasn't thinking about those aspects. But someone who was love in the board game years ago would be aware and might consider the lack of info a flaw.

    What I can't stand is the lack of defensive options. It's probably true to the board game but I find frustrating. Can't block or guard or counter, just have to stand and take the hit(s). But that's just me
     
  7. Lost_Deputy

    Lost_Deputy Well-Known Member

    Jan 27, 2013
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    Man the gold purchase IAPs existence was merely mentioned yesterday and the thread was dissected by the mods. Now it's a IAP rage fest.

    I think we should all try to drop the IAP stuff for a bit. It doesn't effect the experience unless you want it to. It may get worse, it may get better. Either way its bloody good as is
     
  8. Royce

    Royce Well-Known Member

    Mar 22, 2011
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    I don't think we should drop it. Speculation about it, sure, but I want to hear more people post their experience with the game and the consumable IAPs. Unfortunately that's another consequence of the IAP revolution, now discussing a game involves not only the gameplay, graphics, etc. but also the particulars of its implementation of IAPs which can have a great effect on the overall experience, game balance, and so forth. That's the only thing I'm waiting for before buying, more impressions concerning the CIAPs.
     
  9. y2kmp3

    y2kmp3 Well-Known Member

    Jun 25, 2010
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    Some questions:

    1. How do you get the party to move at once? Kinda cumbersome to move each character in turn?

    2. Is there any advantage (gold or loot or xp) to play at hardcore instead of casual difficulty?
     
  10. Lost_Deputy

    Lost_Deputy Well-Known Member

    Jan 27, 2013
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    Yeah I get your point about IAPs being PART of the experience so should be discussed. It's just in this particular case it's a pretty circular argument.

    They are present. You do not need them. The character screen has the other potential characters greyed out unless you buy them. You do not need them. The characters should've been included coz its premium. You hardly even notice the IAPs existence.
    Start again.

    Doesn't really matter what the side of the argument you're on. Both sides are legit. The fact is the game is ace and if you want to play it for a stack of time with 4 awesome characters just buy it for its asking price
     
  11. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    That's not the case here; I don't know how many times it needs to be said (by people who have beta-tested the game, even). Gold isn't a highly-restricted resource, and you're not dealing with timers, limited "energy", repair costs, or anything of the like that requires a continual consumption of currency you will struggle to get your hands on. You don't even need to buy weapons or armour from the stores in towns, as you'll get a lot of what you need from enemies or quest rewards.

    The gold IAP is quite literally only of use if you like the look of a particular weapon or piece of armour and don't feel like earning it (and the in-game prices are all very reasonable), but at no point are you actually going to be stuck anywhere in the game if you don't have that weapon or armour.

    If people insist on ignoring the feedback of players with first-hand experience, and insist on making statements to the effect of, "But it might still be mandatory later on, so we're justified in being paranoid and trash-talking IAP regardless of what you say," then they're just being contrary for the sake of it and nothing productive is going to come out of such discussions.

    Really? Because I bet that if you actually name a bunch of these, you'll be giving the titles of a lot of games with agenda-driven players who like to claim "mandatory IAP" as a cover for their own laziness or lack of skill. I can't think of many games that were initially praised for having optional IAP but actually turned out to be full of paywalls (without the developer deliberately altering them after release in order to cause this).
     
  12. tarasis

    tarasis Well-Known Member

    Jun 20, 2011
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    I think you automatically guard if you haven't used all your attacks, though it could be from the attacker critically missing. I've had my guys a few times strike the opponents on the opponents turn.
     
  13. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    Because of the nature of the game and the importance of positioning and movement limits, you can't move your party as a group. You can move each character without waiting for the previous one to stop moving, though.
     
  14. Royce

    Royce Well-Known Member

    Mar 22, 2011
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    No offense, but the issue is I need to hear more than just you, and others who have posted so far, say that. And I also need to hear people still saying that after a few days. I'm talking about the consumables specifically btw, expansion/content IAPs are great because you know exactly what they are and how they will affect you before even starting. Seriously though, by your logic, we could say "hey billy and bobby said the graphics are great, why do other people feel the need to post about this games's graphics?" :p
     
  15. ironsam80

    ironsam80 Well-Known Member

    Dec 14, 2010
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    As a person who likes micromanagement the only down is the turn your ipad every now and then to check your inventory... An iPad is a heavy device for doing this.
    But except this here we have some GOTY material imo... WOW
    The game is fantastic... Everything is awesome! The atmosphere, the graphics, the OST, the map, the combats, the towns cutscenes.... This is a game that can put you so into the universe of Warhammer that you could spend hours and hours without understand it. This is something rare for strategy/board games because most of them cannot ''catch'' the appropriate atmosphere of the theme, even if the mechanics are good. Also the overall stuff it is so polished that in sometimes it is disturbing lol. I think the better way to play it, is to let the game suck you into the WH universe... You must not harry up to level up or to finish a dungeon and another and another fast just to get and end... It is not a game for ''quick'' players... but you have follow the pace (even when i am to a town and just make some transactions there or training i take my time to read everything and enjoying the ''safety'' there before go into a bloody dungeon again :) ). For sure its not a game for everyone like Angry Birds but don't try to find wrongs and rights if just something don't fits to you at all. Nothing is perfect to life. And if we can excuse some falls to some games like the graphics for example because the core mechanics are very good, i think here we have less stuff to excuse in the whole package than in more of the strategy/board games in the platform... As for the iaps no comments... I will listen when after 10 hours of playing someone has rule the game but cannot proceed anymore and not after 1 hour of playing because he imagine that maybe somewhere is a paywall... Everything else is called PACE of the game!
    All in all i'm so glad i bought it (and all the DLC's till now) and just i wish for more content in the future (of course i have numerous dungeons to explore till then) :)
     
  16. Gabriel.Voyager

    Gabriel.Voyager Well-Known Member

    Sep 16, 2009
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    I don't remember so much complains, even hate about consumable IAP in game like Infinity Blade 1&2, however is the same.
    You want now the super uber blade? Go with IAP, you want to earn that blade, go and play and grind.
     
  17. Royce

    Royce Well-Known Member

    Mar 22, 2011
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    For the most part, they're endless whateverers and the people posting that the IAPs are no problem are endless whateverer lovers, who tend to rave about nearly every release in the "genre", so I. Learning to take that with a grain of salt, but there have been others as well.

    To be clear, I like what I'm hearing about this game so far. I just need to hear it from a larger group of people over the course of a few days before I'll pull the trigger on a premium priced game with consumables. I don't see the need to vilify such a stance.
     
  18. kcbc

    kcbc Well-Known Member

    Apr 27, 2009
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    Not a very good review at all in my opinion. What the site fails to even indicate is hey there is a journal and it explains the game mechanics like beserk just fine. The reviewer is just too blind or lazy to dig alittle.

    One thing I do agree with is the IAP are very obnoxious for this title. Optional yes. But how many folks seriously looking forward to this game won't consider wanting all the content. Which is fine till you see a single character is $2.99? With a potential 13 more characters that could be released do we really need to pay $48 for them in a $4.99 game?
     
  19. tarasis

    tarasis Well-Known Member

    Jun 20, 2011
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    Well at least one of the beta testers, if not a couple have confirmed it and they've completed the game. I'd link to the posts but I'm on my phone at the moment.
     
  20. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    From my point of view the people who are complaining about the iap are going to be the people who weren't buying it anyway and just coming up with excuses to come and post here.
    Because anyone who's actually bought the game is saying the game is awesome and the gold is just there for lazy people (like how it is in things like infinity blade)
    If your complaining about a little optional iap gold then I'm surprised you haven't had a heart attack from the price of the full app plus expansions.

    Personally the game is fantastic and this is probably the only game ill pay this kind of price for on iOS.
    Now I can understand why the mods have deleted so many posts from this forum as people just keep complaining about the same things over and over without any reason behind them other than to troll :p
     

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