Quality advice. I've been leveling a Bright Wizard and a Warrior Priest together, in combination with a higher leveled Grey Wizard and Iron Breaker. Since those characters are only level 4s, and my BW and WP are almost at level 3, they're not completely godlike in a level 2 red dungeon, but they get the job done. Grey Wizard has been great in buffing my characters and giving them extra strikes via Blade of Night, and both the grey Wizard and the Bright Wizard can heal.
Was able to get Intervention for my Warrior Priest at level 3. Game on. Are the more powerful prayers less likely to be answered?
I think so, unfortunately it is difficult to tell how much. But it has always seemed to me that Intervention "goes off" less than some of the starting prayers. Still, getting addition turns is simply so good it's pretty much always worth taking the chance.
I always wondered this as well. It seems like scourge of chaos always go off but intervention and rally are more intermittent
Anyone know what happens if you get: All three questions right in lair of Orc lord? I think I got 1 or 2 right and was healed.
Just came in here to figure out this dang IAP. Can you all answer some questions for me? Right now I'm just finishing up the main quests with the base characters at level 5-6. Basically no IAP yet. If I buy the skaven expansion, I read that the monsters are levels 1-6. Am I going to have to go through some low-level quests? I don't really want to slog through level 1 & 2 quests, it's just too boring. If I buy any extra characters, how will quests work with some low-level and some high-level characters? Can I bring both and survive? I don't really want to have to start all over with everyone.
The Skaven expansion scales from level 1-6. The random white dungeons will scale to your party, so if you bring a party of level 5 or 6s in, you will have encounters meant for that level range, the story quests, however, have set levels and will not scale to the same degree. The white dungeons will generally scale to your highest level characters brought in. So if you bring a level 6 and three level 1s, you probably are going to have a hard run of it. The red story quests, however, have set levels, although the ambushes scale, so these are more viable to dragging low level heroes along with higher ones.
Got it, I think. Does the skaven expansion have the same number of story quests as the base campaign? So for the first few story quests, my party will have an easy time of it? Does it make more sense to just buy the other campaign, that's designed for levels 6+?
The Skaven expansion is laid out very similar to the base games campaign, with the same amount of story quests, generally scaling at much the same rate. I think the only real difference is that the Skaven expansion starts at level 2, and may have more level 5 and 6 quests. Definitely though, the first few quests would be pretty easy if you are bringing in level 5 and 6's, although that may be a good thing if you are looking to level up some new heroes as well. Generally the Brutal Tribe expansion is going to be the best investment if it's a choice between the two. BT brings in not only challenges for the 6-8 range in the form of monsters, story line quests, and the final 2 hardest black quests, but it also has its own loot table which contains all of the highest end items. Personally I enjoy the game enough that I got pretty much everything. However, while I like the Skaven expansion, it sees the least play from me, since during a new save I will run through the story quests, and then have little need to go back to the region again. Really the only benefit to high level play from the Skaven region is that the final black quest gives out +3 regen rings from each completion.
Thanks, very helpful! Seeing the same new monsters over and over is probably my least favorite part of the game, so I might be in for one of the undead packs. Just feels wrong to have all these dungeon crawls and not fight any undead... Do you know if the IAP have ever gone on sale? Or for other Rodeo Games, if they ever discount the IAP parts?
I can't recall any of the IAP in this game going on sale, but I can certainly recommend the expansions for the additional content they offer. Bought the Warrior Priest and also Witch Hunter so far and really enjoying these compared the the starting elf ranger and dwarf. I am still leveling up my team who are split on levels 3 & 4 and not sure whether to but the undead packs now or wait until later. Thanks for the excellent advice that many posters have added on this thread, as you convinced me to preservere with the game as I had forgotten about it, but never deleted. Shame that there is unlikely going to be any more content, but I am loving this game and will definitely buy the next GW game as soon as it's out. Cheers guys.
I'm just playing the stock game without any IAP so far. But the game is so boring and has such little variety, I don't plan on getting it. I mean, so far all I do is enter dungeons, which all look basically the same, and fight the same orcs, spiders, and rats. This was a big disappointment for me as I was expecting a bit more at a $5 price point.
No kidding, I own $30-$70 games that have less polish and replay-value than Warhammer Quest has offered me. As someone who has played a LOT of turn based strategy games, I'd say strictly the base-game of WQ is better than a lot of what is on the market in that genre.
Am I? Forget I said anything about the price then. Some people here have such a strong viewpoint on pricing here it's ridiculous. Anyway my point is at the game is highly repetitive and I didn't like.
Okay forget the price, I should've known better than to even mention pricing here. I am not arguing that the game is not polished or is worse than any multitude of games out there. What I'm saying is that the stock game feels very repetitive.
I have no issue with your opinion on the game play. I disagree with what you say, especially when I compare WQ to other turn-based games on the market, but I recognize that as my own personal opinion. However, if you are going to argue about value per cost, you have to expect people are going to call you on it, especially when your post does very little to back up your views.
A bit but not nearly enough to stop me from completing it as new monsters, or at least more dangerous versions, appear throughout the game and the ~10 I got was well worth it. I would certainly love to see more variety and a few more monsters would have helped immensely, even an extra two.
Got a refund for this BS because apple could confirm my ~hundreds~ of crashes. I am angry that the app store requires no warnings about minimum hardware, but at least apple cleaned up Rodeo's mess.