Looks like it. I just checked my notes and someone else wrote that several pages ago, that they got Nightblade at level 2. *sigh* Don't exactly feel like restarting him, but don't want to miss out on that skill either. As for Talisman of Power: So far it always worked when I have Mana left at round's end.
I reroll for skills and wounds. Power store has I try to get at least 4 points each time Talisman of power Sometimes It bugs and becomes ok after awhile. I encounter it again earlier. 20 rounds of combat. Still not working. Exit map and restart map same issue. After that it worked fine on the next map after I clear the previous map. Do tell if you manage to remove poison in hardcore with cure small wounds.
It only works when you are in combat, not when there are no enemies present. And the damned Underwriter WILL take it off of your character if you have it equipped!
I am aware of it is combat only. I encounter 20 turns of combat and its not working. bugged in the The Return of the necromancer quest just now. but experienced it before in other dungeons too.
It will only work if enemies left stanfing at the end of your turn and you have unused power. If you use all the power for the turn you will get none to store. The following turn you have to select the talisman and use it like a potion. Last turns extra power is then added to your power store.
I been using it for since the brutal tribes came out. It does not work at all for a map. If i don't clear the map, I leave and I join a dungeon again. The Problem Persists. I been using it to store up to 100 winds of power on other maps with no problem. why do people not get the Term: BUG
There are no bugs in this game! There are giant Rats and giant bats, but no bugs! Are you thinking that they might add some in a new expansion? /s
Hi all,got ipad air today but having problems with the frame rate in the dungeons on warhammer quests.Anyone having the same problems.I have deleted and restarted but still the same.
Is that thingie available already? Nice... My best guess is that they have to do some finetuning for the new hardware. Runs smooth on my iPad2, and WHQ doesn't use any highend effects as far as I can tell: so it should be running really smooth on iPad5. Does anyone know if there were changes that could cause such a behaviour? Bit hard to get the tech specs as non-developer.
I am having the same problem with my iPad Air. Really slow frame rate in menus and during game play. I was loading it up to see how much faster everything would go!
Yep the game is running in slow motion on the ipad air.I also deleted and reinstalled but still very slow hopefully the guys will sort it out for us.Bound to be the odd glitch with new hardware.
Nothing special to write home about my Hardcore play, but an interesting observation: When my Gray leveled from 1 to 2, I got a huge +9 boost to Powerstore. From 2 to 3 the maximum I saw in about 20 tries (wanted Blade of Night, but only got it with +1 PS; settled for +2) was +3. So on level 3, we get for him: +1 WS, +1 Melee Attack, 1-3 Powerstore, 1 Skill.
The Skaven expansion has some unique rewards given by their quests, especially the final repeatable quest. As for the regular loot table, I am not certain if anything is regulated to owning the Skaven expansion or doing quests in the Skaven region.
@Larni: lucky you! Shadow Warrior seems to get only 1-3 Wounds on level 3 as well. Tried like 15 times because I wanted to see which skills are on offer, and never got more than 3. Picked Counterstrike, seemed the best option. I almost never use Vanish; and the Shadowwalk(?) skill that makes him dodge and move to another space I don't like: I cannot control where he moves. Bright, same as Gray, only got a maximum of +3 Powerstore on level 3. Marauder got a nice +6 Wounds.