The only crash I've had since the update was in the frozen palace I couldn't fix it at all but all it actually taken in the end was to send a person in first without reaction strike and it worked! Guess there was just too much going on. I'm wondering if any of you can help me I have two lifestones which swap wounds with enemies is it permanent or just a one use thing? Same for the blinding thing from the palace or ice.
In fairness, both the expansion and IOS 7 came out very recently and Rodeo has already announced an upcoming patch fixing many of the issues.
It's interesting that the special abilities they receive aren't fixed, I guess it adds replayability. There's no way to "respec" a character right, like you could in Hunters 2? Other than retire them and then level them up from 0? My favourite stategy with Grey Wizard is to walk or teleport into the middle of a big group of enemies and then use Cyclone of Silence to stun them at the start of a turn, then concentrate your attacks on the ones who resisted the stun. Rinse and repeat. There's more to Grey than defence!
Easy mode level 6+ legendary *Need at least one open path between the new land and old Cross in the new land and there should have the usually white quests open up, now choose the one that lends into the new land....might have to do this multiple times, every now and again you should see a lengendary item pop up.....play the quest and it's all the old enemies Don't have to worry about spiders webbing you or any of the über hard monsters
That's sounds great but a little risky. In ambushes you have to deplete the mana reserve, otherwise the wizard is dead for sure. I can't imagining losing the healer cuz that would be a disaster for the whole team. Actually that's exactly what happened in my other two hardcore saves.
In perma death mode if my guy dies can I restart him at lvl 0 or do I have to buy another guy with real money?
After 4.5 months, tens of posts and questions ONLY regarding the pricing and the value for money, and you haven't bought the game Actually, are you sure you own an iPad 2?
Lol, I bet the time he wasted contemplating on whether to buy this game or not is way more valuable than just $4.99 + IAP.
Question: I have now completed all nine missions in Stirland. But the final black mission does not appear. Is there anything I've forgotten?
You need to go back to the second town you visited (or there abouts) and the black mission should come up. ABE: Marburg or Wurtbad.
Great news guys and gal...you no longer have to fight Black Orcs in the Idol of Mork Quest! I went in there last night and every orc that has ever been digitally created was in there waiting to ambush me. Your dungeons should be free and clear, maybe take out a spider or two, tops. Walk on in and claim your idol. But seriously, that quest is brutal. Endless waves of high level baddies coming at you from all sides. I know some good advice has already been given for this quest but just a couple suggestions from my playthrough. When you get ambushed, find a nice corner, group your heroes together, throw the healer to the rear and pray to whatever God's name appears on your weapon of choice. I was honestly ambushed five times in a row, and I'm sure some of you have had it worse. I crept through that dungeon, never letting any of my heroes fall behind or get too far ahead. Took forever to clear, I'm just grateful there weren't too many range enemies. If you get a good position you can hold your own against the two or three able to reach you while you pick off the ones in the outer rows. Ring of Jade was a Godsend, make sure everyone is close enough to benefit from that, also, I'm not usually a fan of herblore but it saved my bacon many many times during this dungeon. Also, if you can, try to have the Talisman of Power for your spell caster...that is definitely one of the best items in the game. If you need money quickly, make sure your Ironbreaker has the Goldmaster skill and equip the Goldreaper axe, as long as you let him get the killing blow on the bosses you will be reaping in the gold.
Guys. I still don't understand how the talisman works (The ones that store unused winds of magic as power). Not everytime it is available to use so i'm kinda clueless about it's functionality.
I was confused on this as well, but I think I've figured it out. At the end of your turn there is a chance that any left over magic power you have will be absorbed by the talisman. If it triggers you will see blue text pop up near your magic user (power +3 for example). On your next turn you can then select the talisman and add that power to your power store. When it works, it works great, I've gotten my magic store up to the high 30's. It triggers at the end of a turn, I've even seen it trigger when using Intervention. Hope that helps.
Thank you so much! So when it triggers i can add mana on the next turn. If it does not then you can't use it.
i think there's a limit to the power reserved. i have tried it a couple of times and got no higher than 6. i could be wrong though
Could it be based on level? Are you talking about the mana that gets absorbed into the talisman or your power store? I've definitely had over thirty magic in my power store before...my grey wizard is currently at level 7, my power store stat is 20. Don't know if that makes a difference or not.
Hard crashes Aaaaand that'll be the last time I let WQ lock up my phone. Iphone 4, iOS 7.0.2, and it just keeps locking up my phone. It's even worse because my home button only works sporadically, so hard-resetting my phone is a frantic exercise. Please please please have this issue fixed! [or it's just time for me to get a new phone]