Yeah GL with the six 0 cost teleports... For free to play players it is not possible. Unless you grind your way to oblivion. I am a free to play player and I am trying to get teleports down to 2,4 cost. I can only replay missions, grind gear points and then go on the hard forge which generates most R weapons with a 50% change. I did 4 times 25 iron runes and got shit L cards ( about 10-15). Some equp miniguns, flames (all usless in PVP). It is all random. But I played the top players in the legendary league. The top terminator guy has the teleports down to 0,2 cost and the top player is the POWER ARMOR with the ambush tactics.
All weekend long all credit packs in Warhammer 40,000: Space Wolf are 50% off! App Store: http://bit.ly/WH_iOS Facebook: https://www.facebook.com/40kspacewolf/ Twitter: https://twitter.com/40kspacewolf
If you want a real challenge then look no further: Imperium Outpost is already available in Warhammer 40,000: Space Wolf. (The new arena will be selected at random.)
Deck help Bonjour, La campagne est fini, il ne me reste que le PVP mais comment améliorer mon deck? Quand je refait les mission je gagne des cartes "commun" (donc faible) et la forge ne me donne jamais les bonnes cartes (il y a trop de cartes différente) Y a t-il d'autre moyen pour améliorer le deck? (sans argent) Amicalement, Merci.
Trouble with campaign Hello everyone, I'm having trouble with the campaign, mission named "The Rain" where you need to destroy the orbital beacon. How do i do that? I arrive to it, circle around it, shot the nearby explosive barrels, but nothing seem to work. Please advise Thank you
Gameplay gots resetted constantly Hi, since last week have the problem that very often my progress wont be saved. Yesterday for example i did the Chaos-Dreadnought Mission. Got my card from the crate, updated my space marines etc. Today i logged in to do the next chapter with all the demons but what do i see? No legendary stormcanon in my deck and i have to repeat the mission. (Pissed me really of as i managed to kill the Dreadnought at first attempt...). The funny thing though is that that the game "remembered" the "right" background (you know the crashed thunderhawk). So i am sitting in the crashed thunderhawk despite not having done the mission... And as i said that is not the first time that whole reset thing happened. (And yes i am always logged in to google play) Anyone else does have this problem. Edit: ok 5minutes ago the game crashed and after restarting it i got at least my progress back minus the stormcanon. Forces of Chaos at work?
I could use some help. In mission 1-5, Point Blank, you are tasked with killing 20 enemies for a bonus reward. However, I have played through it a couple times, and even if I run in circles for a while killing time, I can't even get 20 enemies to spawn. Also, less buggy and more tactics: Any advice for killing the dreadnought? 20,000 health is freakin' ridiculous.
Defiled Falls - a new PvP arena available from today! App Store: http://bit.ly/WH_iOS Facebook: https://www.facebook.com/40kspacewolf/ Twitter: https://twitter.com/40kspacewolf
Does this game already have Wulfen or are you gonna release them as an update ahead of the new codex?
No one lives forever Finally got to the 'no one lives forever' mission and totally stuck. If any of you guys that have completed it have any tips id massively appreciate it. Ive tried a number of different tactics and using my hero in terminator armour (because of the teleporting and massive legendary weapon damage),tried to get him to race ahead to battle Oriax (sorry i cant remember th proper spelling) while leaving my companions to distract the rest of the enemy characters and sorcerer,but cant seem to get to him without taking damage that leaves him defeated before killing the Oriax dude. The luck of the cards doesnt seem to be with me as i was hoping to spawn a few wolves to help in the diversion technique but they dont come into the deck quick enough. Any tips?
To beat "No one lives forever" I completed it the most easily (with time to get the crate) by following these steps: - Staying with the Chaplain for the first wave of enemies - When they are about 10 effort from being killed, move your faster guy (Einar usually) down and aggro the terminators - Move Einar back up towards the Chaplain, bringing the terminators with him - As soon as all 4 terminators are dead, start moving towards the bridge. Sometimes I'll run Einar ahead to aggro the bridge guards as well - Once you have all 3 guys to the bridge, Einar is usually almost dead. Use him and your other guy to kite the sorceror Frell and the terminators away from Oriax - Run your guy as fast as possible and just DPS the crap out of Oriax. If you're lucky he'll charge the tesseract twice I would love to hear from anyone who has managed to keep Carl alive. I can complete the stage fairly easily now but that just seems impossible. You would have to leave someone there with him the whole time, or SOMEHOW keep aggroing enemies to lead him all the way to the end of the stage with you.
As a side note, my deck is terminator armour, with lots of low effort cards. I don't have the epic cyclone missile launcher, the legendary autocannon, or any wolf summon card, because they're all huge effort. By keeping all of my cards under 10 effort (mostly 5,6,7), comprised of mostly melee USE cards coupled with various movement/draw cards/reduce effort cards, and with 3-4 1handed equip cards with low effort (Thousand Shards power sword, Traitor's Doom bolt pistol, etc), I move a lot quicker than with a deck loaded up with high effort cards. In reality you're using every second card as a movement card, so bear this in mind, especially when you have to run to Oriax as quickly as possible.
Can anyone save Carl? Has anyone completed the final "No one lives forever" level and had brother Carl survive. Doesn't matter how I play through I can't seem to keep him from running headlong into trouble when I try to take on Oriax. I'm almost convinced it's impossible now
Wolves! There is a bunch of bugs fixed in this update: - power armor perks Extra Supplies and Concerted Attack now work properly; - issue with the wolf overlapping the bonus on PvP arena is resolved; - starting position of squad mates on "Defilled Falls" PvP arena is now fixed; - sound issues in the Rage attack mode are now resolved; - Rage scale is now added; - now you can summon only one wolf of each kind. We've listened to you and added a reward for watching video ads in the game. And last but not least, this update gets us one step closer to the new PvE survival mode! Emperor protects!
Games Workshop announces grand Digital Assault sale for you, Wolves! All credit packs in Warhammer 40,000: Space Wolf are now 50% off! App Store: www.appstore.com/gw
I only did this mission once and got all sidegoals on first attempt so I'm not sure how much part has luck played but I've finished with one companion dead and Carl still having 800+ hp left. In short - I used a rather poor melee terminator deck with terminator and grenadier teammates (lev 8 and lev 5). Killed the first 4 enemies, then killed 2 more while advancing with Carl and taking fire on my main hero and squadmates (they're prioritized over Carl if 1) they have less current HP or 2) they can be hit in this turn and he can't). Used ambush on my squadmate because spawns don't appear before everyone on Your team took 2 turns after first spawn, so if You bring one marine to some high effort sum You can do several turns with others and no new spawns appear before the turn cycle comes back to him. After that I aggroed the Sorcerer and bridge enemies and waited untill Sorcerer comes closer to target my weaker soldiers and after that moved for Oriax with main hero. Then the battle splits into two parts basicaly - one is to get my rage up as quickly as possible on main hero (while grabbing the chest on the way) to use those massive rage hits on Oriax and the other teammates used stun (term missle launcher) on Sorcerer - he's quite harmless when getting +4 effort on every action. And that's it basicaly just follow Carl around with Your teammates so they get hit instead of him. My grenadier died but Carl was alive and well at the end and my hero standing with over 1k hps also while Oriax bit the dust...
Subscribe to the TouchArcade YouTube channel Glory to Russ! Wolves, our latest intel reports state that a stable Warp portal has opened near our base camp. Unfortunately, at the moment our Rune Priests are unable to close the breach in realspace and secure the camp area; therefore, your task is to contain the Enemy for as long as you can! It is our certain knowledge that despite its stability, the portal can only let a limited number of Chaos creatures through, and the enemy will not receive reinforcements until you have destroyed the entire current squad. Nevertheless, this anomaly is a potential threat to our presence on Kanak, so we must stay alert. Command will recognise those with the courage to protect our camp. The most distinguished fighters shall be awarded new equipment. Onwards, Sons of Russ! Show the abominations of Chaos that we are not easily defeated! Fenris Hjolda! _______________________________________ Full changelog is here.
Subscribe to the TouchArcade YouTube channel The Iron Priests are thrilled to announce that the most anticipated content update is coming for iOS and Android on May 30! The Saga of the Great Awakening, that how its called, is a new chapter, which consists of 10 story-driven PvE missions, where players will be fighting against the ancient and mysterious Necron race: - a whole new chapter with 10 story-driven missions - Necrons - a new terrifying enemy race - 5 new types of enemies and 4 unique bosses - new levels and upgrades for the main character - new levels and personal weapons for the all squad mates - 40+ new cards