Admittedly haven't played a lot yet but what do all the numbers and letters mean on the cards? I'm finding when I choose a weapon for example I don't know how many squares is its range so often waste a turn when it won't reach. Also what do letters like UC mean? Any help manuals for example?
C - common, UN - uncommon, R - rare, E - epic, L - legendary. On squares - 'grid always on' option will be added in update and possibly range finder.
It's already equipped, it's epic. When I'm in battle it still says E. Whatever letter in that circle is the rarity.. Dur lol. UC uncommon R rare E epic L legend Look at the left side of the picture, the bar. See all the rarity of my cards? No it does not change if your equipping something. It still shows the rarity buddy.
@Developers: First of all, great game and I'm proud that it was created in Russia. Really well done guys. But so far the UI is not user friendly at all. Please add ASAP in Decks and Cards: 1. The possibility to look on the back side of the card 2. Filtering and sorting based at least on cards Rarity, Ammo, Turns required, availability to include into deck, etc 3. Separate menu and submenu items for decks and cards is not convenient at all. Very often i need to look into cards, to manage cards (upgrade, sell) and manage decks at the same time. Right now it requires a LOT of movement through menu. 4. Allowing upgrade cards that are in the decks. Right now in order to upgrade card you need to remove it from all 3 decks and to add some temporary cards in these decks, then go to Cards menu and upgrade it and then again return to Decks menu, remove temporary cards with new upgraded cards. A lot of useless actions. Please make it more streamlined and user friendly. Hearthstone is good example how to make cards management very easy and comfortable. Please have a look. During battles I believe that the following functionality will be really useful: 5. To be able to select any unit at any time to see its cards 6. To add the button to show grid. 7. To see what last cards were played by opponents (they are shown but disappear very quickly, so I'm not able to read them carefully - but they are really important sometimes, particularly for tough enemies). General comments: 8. more tutorial and explanation is required. I personally understand how the range of my weapon works only during my third mission. It is not obvious frankly speaking. And I saw in the App Store comments for example that some guys believe that they can move only using Move cards
E is for epic. "Equip is for equip. Look at the top left corner of the pic in post #225 of the thread. And equip able axe that is an E in the circle =Epic
Finally got my 5k credits, which is the better class unlock? Terminator or scout? "Best" as in will help me the most going further the game with the jump in difficulty being as it is.
I'm in Chapter 2 and unlocked both armours/classes. So far I haven't found Terminator much useful, he definitely has some good cards (e.g. Armour), but he is too slow for me. It seems that Sniper with his 5 range sniper rifles and wolf is a bit better. I prefer to play using default Power armor/class, but using some cards from Terminator and Scout decks.
Yep. Can't even get to the paywalls because I can't log in. Getting the sense I should delete which is too bad as I sort of like the gameplay.
It plays so slow - the turns take forever. I'm finding that a single mission just simply takes too long. Why do I have to waste a turn rotating my character 90 degrees? I've never considered rotating consuming effort in my life. Everything is also crazy expensive. No replay value for Missions
I deleted it too because all the talk about having to pay through the teeth to get anywhere later on in the game scared me. But I loved the turn-based mechanics and the card-based game play. And I didn't think it was slow. What other games are out there with the same type of turn/card system? In other words, what games are most like this game? And please don't mention Hunters games or that Warhammer game that was based on Hunters. I hated those games. Now THEY are SLOW games. You have to wait for every enemy in the skirmish to make their moves befor you could do anything. That type of gameplay irritates the heck out of me.