Universal Warhammer 40,000: Deathwatch - Tyranid Invasion (by Rodeo Games)

Discussion in 'iPhone and iPad Games' started by killercow, Jul 15, 2015.

  1. Pitta

    Pitta Well-Known Member

    Oct 19, 2008
    3,420
    148
    63
    Male
    Italy
    OOOOOOOOOOOOOOOOOOO O_O

    Amazing :)

    I would like to add another 'feature request' if possibile.

    I love how in Veteran Xenos have skills, but right now I have to tap on everyone to see they have the said skills.
    I really would like a visual indicator for Xenos that have skills.
    The game is obviously done so major changes aren't feasible but it would be nice in the future (or in a sequel or expansion or whatever) to have at the very least a slight different color for xenos with skills.

    Yesterday I was in a super cool mission (can't remember the Act, I was outside the outpost) taking my (too much) and all of a sudden I was literally surrounded by xenos.
    Like 15....4 or 5 had skills so I focused on them first (the +20 crib stacks, they really hurt!!!!).
    As I'm old and I constantly change perspective before enemy turn for the max cinematic experience, I always forget which has what...so even a color difference would be great.

    Just an idea!!!
     
  2. vogelmann

    vogelmann Well-Known Member

    Aug 17, 2012
    233
    0
    0
    Cologne, Germany
    What the... 300.000 XP for the next level??? This is INSANE!
     
  3. Cisp

    Cisp Member

    Sep 5, 2012
    21
    0
    0
    Physiotherapist
    Stockholm Sweden
    Great idea, weighted RNG depending of what you already have in you Codex.
     
  4. The Grey Knight

    The Grey Knight Well-Known Member

    Nov 13, 2014
    51
    0
    0
    RNG hates me too. I finnished all of the normal missions without T4 marines and two T4 weapons. I am still using a T1 tactical marine on my main team. I seem to get about one new marine every 3 to 4 packs and I still have less than 50% of them.

    Game is loads of fun though. How about combi weapons? Bolter part works like the current bolter system, just make the extra one a once per mission with a special button like grenades.
     
  5. Le0ben

    Le0ben Active Member

    Jul 22, 2015
    31
    0
    0
    How is the patch release looking Matthew? :)
     
  6. AppWhore

    AppWhore Well-Known Member

    Dec 24, 2008
    284
    0
    16
    I've a t4 space wolf devastator so they do exist
     
  7. RedHanded

    RedHanded Active Member

    Jul 16, 2015
    37
    0
    6
    Yeah, and he's a BEAST!

    Level him up. Use him. Love him. He'll make it worth your while!!!;)
     
  8. vogelmann

    vogelmann Well-Known Member

    Aug 17, 2012
    233
    0
    0
    Cologne, Germany
    +1 That would be awesome!
     
  9. RodeoMatthew

    RodeoMatthew Well-Known Member

    Mar 18, 2015
    358
    0
    0
    QA and Community Manager
    Guildford
    Which device do you play on out of curiosity?
     
  10. vogelmann

    vogelmann Well-Known Member

    Aug 17, 2012
    233
    0
    0
    Cologne, Germany
    It's an iPad Air.
     
  11. RodeoMatthew

    RodeoMatthew Well-Known Member

    Mar 18, 2015
    358
    0
    0
    QA and Community Manager
    Guildford
    #1111 RodeoMatthew, Jul 27, 2015
    Last edited: Jul 27, 2015
    If anyone who was getting stuck in 'Enemy turn' wants to join the beta branch and get access to a build with a potential fix to test out for us, let me know.

    We've also got fixes for missions not ending and chainswords now go "wrrrrrrvvvvvvvvvvvv" when slicing tyranids.

    We'd appreciate it greatly.
     
  12. Emos

    Emos Well-Known Member

    Dec 2, 2009
    478
    0
    16
    Yeah I just figured that getting multiples of each item was normal! I did purchase two sets of IAP to help out the devs and although I did get a good amount of cool stuff I did receive a lot of multiples on T2 and T3 marines that I wound up selling.

    I also received a few packs that had all T1 gear also. I'm wondering if perhaps one of the T1 shields is buggy, that seems to be the common theme with all of the packs that have T1 cards only.

    I would also love to have a Tyranid Codex added eventually, it would be awesome to view the models up close and view abilities. This is an incredible game BTW!
     
  13. AppWhore

    AppWhore Well-Known Member

    Dec 24, 2008
    284
    0
    16
    :D Yeeeah!!!

    @RedHanded. My favourite beast is Sanguinary Guard, total one man army.
     

    Attached Files:

  14. Crabman

    Crabman Well-Known Member

    May 24, 2013
    863
    0
    16
    Berlin
    Yep,good idea!

    Even if i still fighting my way through the normal campaign i would like to point out that i'll buy every (campaign)additions a heartbeat after the release!

    And please don't make the game harder,i still have good challenge and not the time to grind like crazy.That seems still necessary to beat the game on all difficulties.
     
  15. Tuzzo

    Tuzzo Well-Known Member

    May 22, 2009
    273
    0
    16
    Tech assistance
    Italy
    Uh-oh o_O

    That sounds as if the patch is still in testing phase; does it mean we have to wait past this week for the fix?
     
  16. RodeoMatthew

    RodeoMatthew Well-Known Member

    Mar 18, 2015
    358
    0
    0
    QA and Community Manager
    Guildford
    Nope, probably launch on wednesday / thursday
     
  17. Tuzzo

    Tuzzo Well-Known Member

    May 22, 2009
    273
    0
    16
    Tech assistance
    Italy
    #1117 Tuzzo, Jul 27, 2015
    Last edited: Jul 27, 2015
    Yay!!! ^_^
    Hurray for all Rodeo crew!!
    Thanks Matthew for the news and all the support so far ;)
    I would definitely file my request to join the beta team, if only I had experienced the "enemy moving" loop and had time to play the game XD
    I'm still stuck in act 1 normal O_O XD XD XD
     
  18. grenadedodger

    grenadedodger Well-Known Member

    Jul 6, 2010
    653
    0
    0
    Manchester, UK
    I'll join dependent on how much time you are wanting commiting to it, anything to get me the fix as fast as possible.
     
  19. RodeoMatthew

    RodeoMatthew Well-Known Member

    Mar 18, 2015
    358
    0
    0
    QA and Community Manager
    Guildford
    Not a lot, just a couple of hours. Play through the tutorial and an act, just to make sure it doesn't hang. We're going to distribute the game to all the previous beta testers also.
     
  20. The Grey Knight

    The Grey Knight Well-Known Member

    Nov 13, 2014
    51
    0
    0
    I have never had the enemy lockout issue others have had.
    I have had the game crash when loading into a mission at the start of it a few times, but you dont lose aything but having to load the game again.
     

Share This Page